feat: add 10 emulator profiles (119-series batch 3)
arduous (Arduboy AVR sim, no BIOS), boom3 (Doom 3, game data only),
directxbox (Xbox, mcpx + cromwell), doukutsu_rs (Cave Story, no BIOS),
meteor (GBA, full HLE), nxengine (Cave Story, Doukutsu.exe + data/),
tgbdual (Game Boy link, HLE), tic80 (fantasy console),
virtualxt (IBM XT, open BIOS embedded), sdlpal (Sword & Fairy, 13 .mkf)
125 total profiles.
2026-03-17 20:21:14 +01:00
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emulator: VirtualXT
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type: libretro
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2026-03-25 15:41:36 +01:00
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core_classification: pure_libretro
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source: "https://codeberg.org/virtualxt/virtualxt"
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upstream: "https://codeberg.org/virtualxt/virtualxt"
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profiled_date: "2026-03-25"
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core_version: "2.1.0"
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2026-03-18 05:19:57 +01:00
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display_name: "VirtualXT"
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2026-03-25 15:41:36 +01:00
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cores: [virtualxt]
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feat: add 10 emulator profiles (119-series batch 3)
arduous (Arduboy AVR sim, no BIOS), boom3 (Doom 3, game data only),
directxbox (Xbox, mcpx + cromwell), doukutsu_rs (Cave Story, no BIOS),
meteor (GBA, full HLE), nxengine (Cave Story, Doukutsu.exe + data/),
tgbdual (Game Boy link, HLE), tic80 (fantasy console),
virtualxt (IBM XT, open BIOS embedded), sdlpal (Sword & Fairy, 13 .mkf)
125 total profiles.
2026-03-17 20:21:14 +01:00
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systems: [ibm-pc]
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2026-03-25 15:41:36 +01:00
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# All BIOS ROMs are embedded at compile time via Odin's #load() directive.
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# No external files are loaded from system_dir in standard operation.
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feat: add 10 emulator profiles (119-series batch 3)
arduous (Arduboy AVR sim, no BIOS), boom3 (Doom 3, game data only),
directxbox (Xbox, mcpx + cromwell), doukutsu_rs (Cave Story, no BIOS),
meteor (GBA, full HLE), nxengine (Cave Story, Doukutsu.exe + data/),
tgbdual (Game Boy link, HLE), tic80 (fantasy console),
virtualxt (IBM XT, open BIOS embedded), sdlpal (Sword & Fairy, 13 .mkf)
125 total profiles.
2026-03-17 20:21:14 +01:00
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#
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2026-03-25 15:41:36 +01:00
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# Embedded ROMs (core.odin:323-394, edge branch):
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# GLABIOS.ROM, pcxtbios.bin, vgabios.bin, vxtx.bin, GLaTICK_0.8.4_AT.ROM
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#
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# INI config files can reference external ROM paths via load_from_file
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# (rom.odin:42-68), but this is not the standard usage path.
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#
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# source_ref: src/frontend/core.odin:323-394 (setup_default_machine, #load)
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# source_ref: src/modules/rom/rom.odin:42-68 (load_from_file, INI only)
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# source_ref: src/frontend/options.odin:55 (core option virtualxt_bios)
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feat: add 10 emulator profiles (119-series batch 3)
arduous (Arduboy AVR sim, no BIOS), boom3 (Doom 3, game data only),
directxbox (Xbox, mcpx + cromwell), doukutsu_rs (Cave Story, no BIOS),
meteor (GBA, full HLE), nxengine (Cave Story, Doukutsu.exe + data/),
tgbdual (Game Boy link, HLE), tic80 (fantasy console),
virtualxt (IBM XT, open BIOS embedded), sdlpal (Sword & Fairy, 13 .mkf)
125 total profiles.
2026-03-17 20:21:14 +01:00
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files: []
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notes:
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bios_approach: >
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2026-03-25 15:41:36 +01:00
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All BIOS ROMs embedded at compile time via Odin #load() directive.
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Open-source replacements: GLaBIOS (GPL), Turbo XT BIOS 3.1, vgabios.
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No proprietary IBM PC/XT BIOS needed.
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feat: add 10 emulator profiles (119-series batch 3)
arduous (Arduboy AVR sim, no BIOS), boom3 (Doom 3, game data only),
directxbox (Xbox, mcpx + cromwell), doukutsu_rs (Cave Story, no BIOS),
meteor (GBA, full HLE), nxengine (Cave Story, Doukutsu.exe + data/),
tgbdual (Game Boy link, HLE), tic80 (fantasy console),
virtualxt (IBM XT, open BIOS embedded), sdlpal (Sword & Fairy, 13 .mkf)
125 total profiles.
2026-03-17 20:21:14 +01:00
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supported_extensions: "img, ini, exe, com"
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