Initial commit
This commit is contained in:
commit
78f8d225ee
21173 changed files with 2907774 additions and 0 deletions
12
node_modules/next/dist/esm/client/components/segment-cache-impl/cache-key.js
generated
vendored
Normal file
12
node_modules/next/dist/esm/client/components/segment-cache-impl/cache-key.js
generated
vendored
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
// TypeScript trick to simulate opaque types, like in Flow.
|
||||
export function createCacheKey(originalHref, nextUrl) {
|
||||
const originalUrl = new URL(originalHref);
|
||||
const cacheKey = {
|
||||
href: originalHref,
|
||||
search: originalUrl.search,
|
||||
nextUrl: nextUrl
|
||||
};
|
||||
return cacheKey;
|
||||
}
|
||||
|
||||
//# sourceMappingURL=cache-key.js.map
|
||||
1
node_modules/next/dist/esm/client/components/segment-cache-impl/cache-key.js.map
generated
vendored
Normal file
1
node_modules/next/dist/esm/client/components/segment-cache-impl/cache-key.js.map
generated
vendored
Normal file
|
|
@ -0,0 +1 @@
|
|||
{"version":3,"sources":["../../../../src/client/components/segment-cache-impl/cache-key.ts"],"sourcesContent":["// TypeScript trick to simulate opaque types, like in Flow.\ntype Opaque<K, T> = T & { __brand: K }\n\n// Only functions in this module should be allowed to create CacheKeys.\nexport type NormalizedHref = Opaque<'NormalizedHref', string>\nexport type NormalizedSearch = Opaque<'NormalizedSearch', string>\nexport type NormalizedNextUrl = Opaque<'NormalizedNextUrl', string>\n\nexport type RouteCacheKey = Opaque<\n 'RouteCacheKey',\n {\n href: NormalizedHref\n search: NormalizedSearch\n nextUrl: NormalizedNextUrl | null\n\n // TODO: Eventually the dynamic params will be added here, too.\n }\n>\n\nexport function createCacheKey(\n originalHref: string,\n nextUrl: string | null\n): RouteCacheKey {\n const originalUrl = new URL(originalHref)\n const cacheKey = {\n href: originalHref as NormalizedHref,\n search: originalUrl.search as NormalizedSearch,\n nextUrl: nextUrl as NormalizedNextUrl | null,\n } as RouteCacheKey\n return cacheKey\n}\n"],"names":["createCacheKey","originalHref","nextUrl","originalUrl","URL","cacheKey","href","search"],"mappings":"AAAA,2DAA2D;AAmB3D,OAAO,SAASA,eACdC,YAAoB,EACpBC,OAAsB;IAEtB,MAAMC,cAAc,IAAIC,IAAIH;IAC5B,MAAMI,WAAW;QACfC,MAAML;QACNM,QAAQJ,YAAYI,MAAM;QAC1BL,SAASA;IACX;IACA,OAAOG;AACT"}
|
||||
1068
node_modules/next/dist/esm/client/components/segment-cache-impl/cache.js
generated
vendored
Normal file
1068
node_modules/next/dist/esm/client/components/segment-cache-impl/cache.js
generated
vendored
Normal file
File diff suppressed because it is too large
Load diff
1
node_modules/next/dist/esm/client/components/segment-cache-impl/cache.js.map
generated
vendored
Normal file
1
node_modules/next/dist/esm/client/components/segment-cache-impl/cache.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
109
node_modules/next/dist/esm/client/components/segment-cache-impl/lru.js
generated
vendored
Normal file
109
node_modules/next/dist/esm/client/components/segment-cache-impl/lru.js
generated
vendored
Normal file
|
|
@ -0,0 +1,109 @@
|
|||
// Rather than create an internal LRU node, the passed-in type must conform
|
||||
// the LRUNode interface. This is just a memory optimization to avoid creating
|
||||
// another object; we only use this for Segment Cache entries so it doesn't need
|
||||
// to be general purpose.
|
||||
export function createLRU(// From the LRU's perspective, the size unit is arbitrary, but for our
|
||||
// purposes this is the byte size.
|
||||
maxLruSize, onEviction) {
|
||||
let head = null;
|
||||
let didScheduleCleanup = false;
|
||||
let lruSize = 0;
|
||||
function put(node) {
|
||||
if (head === node) {
|
||||
// Already at the head
|
||||
return;
|
||||
}
|
||||
const prev = node.prev;
|
||||
const next = node.next;
|
||||
if (next === null || prev === null) {
|
||||
// This is an insertion
|
||||
lruSize += node.size;
|
||||
// Whenever we add an entry, we need to check if we've exceeded the
|
||||
// max size. We don't evict entries immediately; they're evicted later in
|
||||
// an asynchronous task.
|
||||
ensureCleanupIsScheduled();
|
||||
} else {
|
||||
// This is a move. Remove from its current position.
|
||||
prev.next = next;
|
||||
next.prev = prev;
|
||||
}
|
||||
// Move to the front of the list
|
||||
if (head === null) {
|
||||
// This is the first entry
|
||||
node.prev = node;
|
||||
node.next = node;
|
||||
} else {
|
||||
// Add to the front of the list
|
||||
const tail = head.prev;
|
||||
node.prev = tail;
|
||||
tail.next = node;
|
||||
node.next = head;
|
||||
head.prev = node;
|
||||
}
|
||||
head = node;
|
||||
}
|
||||
function updateSize(node, newNodeSize) {
|
||||
// This is a separate function from `put` so that we can resize the entry
|
||||
// regardless of whether it's currently being tracked by the LRU.
|
||||
const prevNodeSize = node.size;
|
||||
node.size = newNodeSize;
|
||||
if (node.next === null) {
|
||||
// This entry is not currently being tracked by the LRU.
|
||||
return;
|
||||
}
|
||||
// Update the total LRU size
|
||||
lruSize = lruSize - prevNodeSize + newNodeSize;
|
||||
ensureCleanupIsScheduled();
|
||||
}
|
||||
function deleteNode(deleted) {
|
||||
const next = deleted.next;
|
||||
const prev = deleted.prev;
|
||||
if (next !== null && prev !== null) {
|
||||
lruSize -= deleted.size;
|
||||
deleted.next = null;
|
||||
deleted.prev = null;
|
||||
// Remove from the list
|
||||
if (head === deleted) {
|
||||
// Update the head
|
||||
if (next === head) {
|
||||
// This was the last entry
|
||||
head = null;
|
||||
} else {
|
||||
head = next;
|
||||
}
|
||||
} else {
|
||||
prev.next = next;
|
||||
next.prev = prev;
|
||||
}
|
||||
} else {
|
||||
// Already deleted
|
||||
}
|
||||
}
|
||||
function ensureCleanupIsScheduled() {
|
||||
if (didScheduleCleanup || lruSize <= maxLruSize) {
|
||||
return;
|
||||
}
|
||||
didScheduleCleanup = true;
|
||||
requestCleanupCallback(cleanup);
|
||||
}
|
||||
function cleanup() {
|
||||
didScheduleCleanup = false;
|
||||
// Evict entries until we're at 90% capacity. We can assume this won't
|
||||
// infinite loop because even if `maxLruSize` were 0, eventually
|
||||
// `deleteNode` sets `head` to `null` when we run out entries.
|
||||
const ninetyPercentMax = maxLruSize * 0.9;
|
||||
while(lruSize > ninetyPercentMax && head !== null){
|
||||
const tail = head.prev;
|
||||
deleteNode(tail);
|
||||
onEviction(tail);
|
||||
}
|
||||
}
|
||||
return {
|
||||
put,
|
||||
delete: deleteNode,
|
||||
updateSize
|
||||
};
|
||||
}
|
||||
const requestCleanupCallback = typeof requestIdleCallback === 'function' ? requestIdleCallback : (cb)=>setTimeout(cb, 0);
|
||||
|
||||
//# sourceMappingURL=lru.js.map
|
||||
1
node_modules/next/dist/esm/client/components/segment-cache-impl/lru.js.map
generated
vendored
Normal file
1
node_modules/next/dist/esm/client/components/segment-cache-impl/lru.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
332
node_modules/next/dist/esm/client/components/segment-cache-impl/navigation.js
generated
vendored
Normal file
332
node_modules/next/dist/esm/client/components/segment-cache-impl/navigation.js
generated
vendored
Normal file
|
|
@ -0,0 +1,332 @@
|
|||
import { fetchServerResponse } from '../router-reducer/fetch-server-response';
|
||||
import { startPPRNavigation, listenForDynamicRequest } from '../router-reducer/ppr-navigations';
|
||||
import { createHrefFromUrl as createCanonicalUrl } from '../router-reducer/create-href-from-url';
|
||||
import { EntryStatus, readRouteCacheEntry, readSegmentCacheEntry, waitForSegmentCacheEntry } from './cache';
|
||||
import { createCacheKey } from './cache-key';
|
||||
import { addSearchParamsIfPageSegment, PAGE_SEGMENT_KEY } from '../../../shared/lib/segment';
|
||||
import { NavigationResultTag } from '../segment-cache';
|
||||
/**
|
||||
* Navigate to a new URL, using the Segment Cache to construct a response.
|
||||
*
|
||||
* To allow for synchronous navigations whenever possible, this is not an async
|
||||
* function. It returns a promise only if there's no matching prefetch in
|
||||
* the cache. Otherwise it returns an immediate result and uses Suspense/RSC to
|
||||
* stream in any missing data.
|
||||
*/ export function navigate(url, currentCacheNode, currentFlightRouterState, nextUrl, shouldScroll) {
|
||||
const now = Date.now();
|
||||
const href = url.href;
|
||||
// We special case navigations to the exact same URL as the current location.
|
||||
// It's a common UI pattern for apps to refresh when you click a link to the
|
||||
// current page. So when this happens, we refresh the dynamic data in the page
|
||||
// segments.
|
||||
//
|
||||
// Note that this does not apply if the any part of the hash or search query
|
||||
// has changed. This might feel a bit weird but it makes more sense when you
|
||||
// consider that the way to trigger this behavior is to click the same link
|
||||
// multiple times.
|
||||
//
|
||||
// TODO: We should probably refresh the *entire* route when this case occurs,
|
||||
// not just the page segments. Essentially treating it the same as a refresh()
|
||||
// triggered by an action, which is the more explicit way of modeling the UI
|
||||
// pattern described above.
|
||||
//
|
||||
// Also note that this only refreshes the dynamic data, not static/ cached
|
||||
// data. If the page segment is fully static and prefetched, the request is
|
||||
// skipped. (This is also how refresh() works.)
|
||||
const isSamePageNavigation = // TODO: This is not the only place we read from the location, but we should
|
||||
// consider storing the current URL in the router state instead of reading
|
||||
// from the location object. In practice I don't think this matters much
|
||||
// since we keep them in sync anyway, but having two sources of truth can
|
||||
// lead to subtle bugs and race conditions.
|
||||
href === window.location.href;
|
||||
const cacheKey = createCacheKey(href, nextUrl);
|
||||
const route = readRouteCacheEntry(now, cacheKey);
|
||||
if (route !== null && route.status === EntryStatus.Fulfilled) {
|
||||
// We have a matching prefetch.
|
||||
const snapshot = readRenderSnapshotFromCache(now, cacheKey, route.tree);
|
||||
const prefetchFlightRouterState = snapshot.flightRouterState;
|
||||
const prefetchSeedData = snapshot.seedData;
|
||||
const prefetchHead = route.head;
|
||||
const isPrefetchHeadPartial = route.isHeadPartial;
|
||||
const newCanonicalUrl = route.canonicalUrl;
|
||||
return navigateUsingPrefetchedRouteTree(now, url, nextUrl, isSamePageNavigation, currentCacheNode, currentFlightRouterState, prefetchFlightRouterState, prefetchSeedData, prefetchHead, isPrefetchHeadPartial, newCanonicalUrl, shouldScroll, url.hash);
|
||||
}
|
||||
// There's no matching prefetch for this route in the cache.
|
||||
return {
|
||||
tag: NavigationResultTag.Async,
|
||||
data: navigateDynamicallyWithNoPrefetch(now, url, nextUrl, isSamePageNavigation, currentCacheNode, currentFlightRouterState, shouldScroll, url.hash)
|
||||
};
|
||||
}
|
||||
function navigateUsingPrefetchedRouteTree(now, url, nextUrl, isSamePageNavigation, currentCacheNode, currentFlightRouterState, prefetchFlightRouterState, prefetchSeedData, prefetchHead, isPrefetchHeadPartial, canonicalUrl, shouldScroll, hash) {
|
||||
// Recursively construct a prefetch tree by reading from the Segment Cache. To
|
||||
// maintain compatibility, we output the same data structures as the old
|
||||
// prefetching implementation: FlightRouterState and CacheNodeSeedData.
|
||||
// TODO: Eventually updateCacheNodeOnNavigation (or the equivalent) should
|
||||
// read from the Segment Cache directly. It's only structured this way for now
|
||||
// so we can share code with the old prefetching implementation.
|
||||
const scrollableSegments = [];
|
||||
const task = startPPRNavigation(now, currentCacheNode, currentFlightRouterState, prefetchFlightRouterState, prefetchSeedData, prefetchHead, isPrefetchHeadPartial, isSamePageNavigation, scrollableSegments);
|
||||
if (task !== null) {
|
||||
const dynamicRequestTree = task.dynamicRequestTree;
|
||||
if (dynamicRequestTree !== null) {
|
||||
const promiseForDynamicServerResponse = fetchServerResponse(url, {
|
||||
flightRouterState: dynamicRequestTree,
|
||||
nextUrl
|
||||
});
|
||||
listenForDynamicRequest(task, promiseForDynamicServerResponse);
|
||||
} else {
|
||||
// The prefetched tree does not contain dynamic holes — it's
|
||||
// fully static. We can skip the dynamic request.
|
||||
}
|
||||
return navigationTaskToResult(task, currentCacheNode, canonicalUrl, scrollableSegments, shouldScroll, hash);
|
||||
}
|
||||
// The server sent back an empty tree patch. There's nothing to update, except
|
||||
// possibly the URL.
|
||||
return {
|
||||
tag: NavigationResultTag.NoOp,
|
||||
data: {
|
||||
canonicalUrl,
|
||||
shouldScroll
|
||||
}
|
||||
};
|
||||
}
|
||||
function navigationTaskToResult(task, currentCacheNode, canonicalUrl, scrollableSegments, shouldScroll, hash) {
|
||||
const flightRouterState = task.route;
|
||||
if (flightRouterState === null) {
|
||||
// When no router state is provided, it signals that we should perform an
|
||||
// MPA navigation.
|
||||
return {
|
||||
tag: NavigationResultTag.MPA,
|
||||
data: canonicalUrl
|
||||
};
|
||||
}
|
||||
const newCacheNode = task.node;
|
||||
return {
|
||||
tag: NavigationResultTag.Success,
|
||||
data: {
|
||||
flightRouterState,
|
||||
cacheNode: newCacheNode !== null ? newCacheNode : currentCacheNode,
|
||||
canonicalUrl,
|
||||
scrollableSegments,
|
||||
shouldScroll,
|
||||
hash
|
||||
}
|
||||
};
|
||||
}
|
||||
function readRenderSnapshotFromCache(now, routeCacheKey, tree) {
|
||||
let childRouterStates = {};
|
||||
let childSeedDatas = {};
|
||||
const slots = tree.slots;
|
||||
if (slots !== null) {
|
||||
for(const parallelRouteKey in slots){
|
||||
const childTree = slots[parallelRouteKey];
|
||||
const childResult = readRenderSnapshotFromCache(now, routeCacheKey, childTree);
|
||||
childRouterStates[parallelRouteKey] = childResult.flightRouterState;
|
||||
childSeedDatas[parallelRouteKey] = childResult.seedData;
|
||||
}
|
||||
}
|
||||
let rsc = null;
|
||||
let loading = null;
|
||||
let isPartial = true;
|
||||
const segmentEntry = readSegmentCacheEntry(now, routeCacheKey, tree.key);
|
||||
if (segmentEntry !== null) {
|
||||
switch(segmentEntry.status){
|
||||
case EntryStatus.Fulfilled:
|
||||
{
|
||||
// Happy path: a cache hit
|
||||
rsc = segmentEntry.rsc;
|
||||
loading = segmentEntry.loading;
|
||||
isPartial = segmentEntry.isPartial;
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Pending:
|
||||
{
|
||||
// We haven't received data for this segment yet, but there's already
|
||||
// an in-progress request. Since it's extremely likely to arrive
|
||||
// before the dynamic data response, we might as well use it.
|
||||
const promiseForFulfilledEntry = waitForSegmentCacheEntry(segmentEntry);
|
||||
rsc = promiseForFulfilledEntry.then((entry)=>entry !== null ? entry.rsc : null);
|
||||
loading = promiseForFulfilledEntry.then((entry)=>entry !== null ? entry.loading : null);
|
||||
// Since we don't know yet whether the segment is partial or fully
|
||||
// static, we must assume it's partial; we can't skip the
|
||||
// dynamic request.
|
||||
isPartial = true;
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Empty:
|
||||
case EntryStatus.Rejected:
|
||||
break;
|
||||
default:
|
||||
segmentEntry;
|
||||
}
|
||||
}
|
||||
const segment = tree.segment === PAGE_SEGMENT_KEY && routeCacheKey.search ? // included in the segment. However, the Segment Cache tracks search
|
||||
// params separately from the rest of the segment key. So we need to
|
||||
// add them back here.
|
||||
//
|
||||
// See corresponding comment in convertFlightRouterStateToTree.
|
||||
//
|
||||
// TODO: What we should do instead is update the navigation diffing
|
||||
// logic to compare search params explicitly. This is a temporary
|
||||
// solution until more of the Segment Cache implementation has settled.
|
||||
addSearchParamsIfPageSegment(tree.segment, Object.fromEntries(new URLSearchParams(routeCacheKey.search))) : tree.segment;
|
||||
return {
|
||||
flightRouterState: [
|
||||
segment,
|
||||
childRouterStates,
|
||||
null,
|
||||
null,
|
||||
tree.isRootLayout
|
||||
],
|
||||
seedData: [
|
||||
segment,
|
||||
rsc,
|
||||
childSeedDatas,
|
||||
loading,
|
||||
isPartial
|
||||
]
|
||||
};
|
||||
}
|
||||
async function navigateDynamicallyWithNoPrefetch(now, url, nextUrl, isSamePageNavigation, currentCacheNode, currentFlightRouterState, shouldScroll, hash) {
|
||||
// Runs when a navigation happens but there's no cached prefetch we can use.
|
||||
// Don't bother to wait for a prefetch response; go straight to a full
|
||||
// navigation that contains both static and dynamic data in a single stream.
|
||||
// (This is unlike the old navigation implementation, which instead blocks
|
||||
// the dynamic request until a prefetch request is received.)
|
||||
//
|
||||
// To avoid duplication of logic, we're going to pretend that the tree
|
||||
// returned by the dynamic request is, in fact, a prefetch tree. Then we can
|
||||
// use the same server response to write the actual data into the CacheNode
|
||||
// tree. So it's the same flow as the "happy path" (prefetch, then
|
||||
// navigation), except we use a single server response for both stages.
|
||||
const promiseForDynamicServerResponse = fetchServerResponse(url, {
|
||||
flightRouterState: currentFlightRouterState,
|
||||
nextUrl
|
||||
});
|
||||
const { flightData, canonicalUrl: canonicalUrlOverride } = await promiseForDynamicServerResponse;
|
||||
if (typeof flightData === 'string') {
|
||||
// This is an MPA navigation.
|
||||
const newUrl = flightData;
|
||||
return {
|
||||
tag: NavigationResultTag.MPA,
|
||||
data: newUrl
|
||||
};
|
||||
}
|
||||
// Since the response format of dynamic requests and prefetches is slightly
|
||||
// different, we'll need to massage the data a bit. Create FlightRouterState
|
||||
// tree that simulates what we'd receive as the result of a prefetch.
|
||||
const prefetchFlightRouterState = simulatePrefetchTreeUsingDynamicTreePatch(currentFlightRouterState, flightData);
|
||||
// In our simulated prefetch payload, we pretend that there's no seed data
|
||||
// nor a prefetch head.
|
||||
const prefetchSeedData = null;
|
||||
const prefetchHead = null;
|
||||
const isPrefetchHeadPartial = true;
|
||||
const canonicalUrl = createCanonicalUrl(canonicalUrlOverride ? canonicalUrlOverride : url);
|
||||
// Now we proceed exactly as we would for normal navigation.
|
||||
const scrollableSegments = [];
|
||||
const task = startPPRNavigation(now, currentCacheNode, currentFlightRouterState, prefetchFlightRouterState, prefetchSeedData, prefetchHead, isPrefetchHeadPartial, isSamePageNavigation, scrollableSegments);
|
||||
if (task !== null) {
|
||||
// In this case, we've already sent the dynamic request, so we don't
|
||||
// actually use the request tree created by `startPPRNavigation`,
|
||||
// except to check if it contains dynamic holes.
|
||||
//
|
||||
// This is almost always true, but it could be false if all the segment data
|
||||
// was present in the cache, but the route tree was not. E.g. navigating
|
||||
// to a URL that was not prefetched but rewrites to a different URL
|
||||
// that was.
|
||||
const hasDynamicHoles = task.dynamicRequestTree !== null;
|
||||
if (hasDynamicHoles) {
|
||||
listenForDynamicRequest(task, promiseForDynamicServerResponse);
|
||||
} else {
|
||||
// The prefetched tree does not contain dynamic holes — it's
|
||||
// fully static. We don't need to process the server response further.
|
||||
}
|
||||
return navigationTaskToResult(task, currentCacheNode, canonicalUrl, scrollableSegments, shouldScroll, hash);
|
||||
}
|
||||
// The server sent back an empty tree patch. There's nothing to update, except
|
||||
// possibly the URL.
|
||||
return {
|
||||
tag: NavigationResultTag.NoOp,
|
||||
data: {
|
||||
canonicalUrl,
|
||||
shouldScroll
|
||||
}
|
||||
};
|
||||
}
|
||||
function simulatePrefetchTreeUsingDynamicTreePatch(currentTree, flightData) {
|
||||
// Takes the current FlightRouterState and applies the router state patch
|
||||
// received from the server, to create a full FlightRouterState tree that we
|
||||
// can pretend was returned by a prefetch.
|
||||
//
|
||||
// (It sounds similar to what applyRouterStatePatch does, but it doesn't need
|
||||
// to handle stuff like interception routes or diffing since that will be
|
||||
// handled later.)
|
||||
let baseTree = currentTree;
|
||||
for (const { segmentPath, tree: treePatch } of flightData){
|
||||
// If the server sends us multiple tree patches, we only need to clone the
|
||||
// base tree when applying the first patch. After the first patch, we can
|
||||
// apply the remaining patches in place without copying.
|
||||
const canMutateInPlace = baseTree !== currentTree;
|
||||
baseTree = simulatePrefetchTreeUsingDynamicTreePatchImpl(baseTree, treePatch, segmentPath, canMutateInPlace, 0);
|
||||
}
|
||||
return baseTree;
|
||||
}
|
||||
function simulatePrefetchTreeUsingDynamicTreePatchImpl(baseRouterState, patch, segmentPath, canMutateInPlace, index) {
|
||||
if (index === segmentPath.length) {
|
||||
// We reached the part of the tree that we need to patch.
|
||||
return patch;
|
||||
}
|
||||
// segmentPath represents the parent path of subtree. It's a repeating
|
||||
// pattern of parallel route key and segment:
|
||||
//
|
||||
// [string, Segment, string, Segment, string, Segment, ...]
|
||||
//
|
||||
// This path tells us which part of the base tree to apply the tree patch.
|
||||
//
|
||||
// NOTE: In the case of a fully dynamic request with no prefetch, we receive
|
||||
// the FlightRouterState patch in the same request as the dynamic data.
|
||||
// Therefore we don't need to worry about diffing the segment values; we can
|
||||
// assume the server sent us a correct result.
|
||||
const updatedParallelRouteKey = segmentPath[index];
|
||||
// const segment: Segment = segmentPath[index + 1] <-- Not used, see note above
|
||||
const baseChildren = baseRouterState[1];
|
||||
const newChildren = {};
|
||||
for(const parallelRouteKey in baseChildren){
|
||||
if (parallelRouteKey === updatedParallelRouteKey) {
|
||||
const childBaseRouterState = baseChildren[parallelRouteKey];
|
||||
newChildren[parallelRouteKey] = simulatePrefetchTreeUsingDynamicTreePatchImpl(childBaseRouterState, patch, segmentPath, canMutateInPlace, // Advance the index by two and keep cloning until we reach
|
||||
// the end of the segment path.
|
||||
index + 2);
|
||||
} else {
|
||||
// This child is not being patched. Copy it over as-is.
|
||||
newChildren[parallelRouteKey] = baseChildren[parallelRouteKey];
|
||||
}
|
||||
}
|
||||
if (canMutateInPlace) {
|
||||
// We can mutate the base tree in place, because the base tree is already
|
||||
// a clone.
|
||||
baseRouterState[1] = newChildren;
|
||||
return baseRouterState;
|
||||
}
|
||||
// Clone all the fields except the children.
|
||||
//
|
||||
// Based on equivalent logic in apply-router-state-patch-to-tree, but should
|
||||
// confirm whether we need to copy all of these fields. Not sure the server
|
||||
// ever sends, e.g. the refetch marker.
|
||||
const clone = [
|
||||
baseRouterState[0],
|
||||
newChildren
|
||||
];
|
||||
if (2 in baseRouterState) {
|
||||
clone[2] = baseRouterState[2];
|
||||
}
|
||||
if (3 in baseRouterState) {
|
||||
clone[3] = baseRouterState[3];
|
||||
}
|
||||
if (4 in baseRouterState) {
|
||||
clone[4] = baseRouterState[4];
|
||||
}
|
||||
return clone;
|
||||
}
|
||||
|
||||
//# sourceMappingURL=navigation.js.map
|
||||
1
node_modules/next/dist/esm/client/components/segment-cache-impl/navigation.js.map
generated
vendored
Normal file
1
node_modules/next/dist/esm/client/components/segment-cache-impl/navigation.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
25
node_modules/next/dist/esm/client/components/segment-cache-impl/prefetch.js
generated
vendored
Normal file
25
node_modules/next/dist/esm/client/components/segment-cache-impl/prefetch.js
generated
vendored
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
import { createPrefetchURL } from '../app-router';
|
||||
import { createCacheKey } from './cache-key';
|
||||
import { schedulePrefetchTask } from './scheduler';
|
||||
import { PrefetchPriority } from '../segment-cache';
|
||||
/**
|
||||
* Entrypoint for prefetching a URL into the Segment Cache.
|
||||
* @param href - The URL to prefetch. Typically this will come from a <Link>,
|
||||
* or router.prefetch. It must be validated before we attempt to prefetch it.
|
||||
* @param nextUrl - A special header used by the server for interception routes.
|
||||
* Roughly corresponds to the current URL.
|
||||
* @param treeAtTimeOfPrefetch - The FlightRouterState at the time the prefetch
|
||||
* was requested. This is only used when PPR is disabled.
|
||||
* @param includeDynamicData - Whether to prefetch dynamic data, in addition to
|
||||
* static data. This is used by <Link prefetch={true}>.
|
||||
*/ export function prefetch(href, nextUrl, treeAtTimeOfPrefetch, includeDynamicData) {
|
||||
const url = createPrefetchURL(href);
|
||||
if (url === null) {
|
||||
// This href should not be prefetched.
|
||||
return;
|
||||
}
|
||||
const cacheKey = createCacheKey(url.href, nextUrl);
|
||||
schedulePrefetchTask(cacheKey, treeAtTimeOfPrefetch, includeDynamicData, PrefetchPriority.Default);
|
||||
}
|
||||
|
||||
//# sourceMappingURL=prefetch.js.map
|
||||
1
node_modules/next/dist/esm/client/components/segment-cache-impl/prefetch.js.map
generated
vendored
Normal file
1
node_modules/next/dist/esm/client/components/segment-cache-impl/prefetch.js.map
generated
vendored
Normal file
|
|
@ -0,0 +1 @@
|
|||
{"version":3,"sources":["../../../../src/client/components/segment-cache-impl/prefetch.ts"],"sourcesContent":["import type { FlightRouterState } from '../../../server/app-render/types'\nimport { createPrefetchURL } from '../app-router'\nimport { createCacheKey } from './cache-key'\nimport { schedulePrefetchTask } from './scheduler'\nimport { PrefetchPriority } from '../segment-cache'\n\n/**\n * Entrypoint for prefetching a URL into the Segment Cache.\n * @param href - The URL to prefetch. Typically this will come from a <Link>,\n * or router.prefetch. It must be validated before we attempt to prefetch it.\n * @param nextUrl - A special header used by the server for interception routes.\n * Roughly corresponds to the current URL.\n * @param treeAtTimeOfPrefetch - The FlightRouterState at the time the prefetch\n * was requested. This is only used when PPR is disabled.\n * @param includeDynamicData - Whether to prefetch dynamic data, in addition to\n * static data. This is used by <Link prefetch={true}>.\n */\nexport function prefetch(\n href: string,\n nextUrl: string | null,\n treeAtTimeOfPrefetch: FlightRouterState,\n includeDynamicData: boolean\n) {\n const url = createPrefetchURL(href)\n if (url === null) {\n // This href should not be prefetched.\n return\n }\n const cacheKey = createCacheKey(url.href, nextUrl)\n schedulePrefetchTask(\n cacheKey,\n treeAtTimeOfPrefetch,\n includeDynamicData,\n PrefetchPriority.Default\n )\n}\n"],"names":["createPrefetchURL","createCacheKey","schedulePrefetchTask","PrefetchPriority","prefetch","href","nextUrl","treeAtTimeOfPrefetch","includeDynamicData","url","cacheKey","Default"],"mappings":"AACA,SAASA,iBAAiB,QAAQ,gBAAe;AACjD,SAASC,cAAc,QAAQ,cAAa;AAC5C,SAASC,oBAAoB,QAAQ,cAAa;AAClD,SAASC,gBAAgB,QAAQ,mBAAkB;AAEnD;;;;;;;;;;CAUC,GACD,OAAO,SAASC,SACdC,IAAY,EACZC,OAAsB,EACtBC,oBAAuC,EACvCC,kBAA2B;IAE3B,MAAMC,MAAMT,kBAAkBK;IAC9B,IAAII,QAAQ,MAAM;QAChB,sCAAsC;QACtC;IACF;IACA,MAAMC,WAAWT,eAAeQ,IAAIJ,IAAI,EAAEC;IAC1CJ,qBACEQ,UACAH,sBACAC,oBACAL,iBAAiBQ,OAAO;AAE5B"}
|
||||
820
node_modules/next/dist/esm/client/components/segment-cache-impl/scheduler.js
generated
vendored
Normal file
820
node_modules/next/dist/esm/client/components/segment-cache-impl/scheduler.js
generated
vendored
Normal file
|
|
@ -0,0 +1,820 @@
|
|||
import { matchSegment } from '../match-segments';
|
||||
import { readOrCreateRouteCacheEntry, readOrCreateSegmentCacheEntry, fetchRouteOnCacheMiss, fetchSegmentOnCacheMiss, EntryStatus, fetchSegmentPrefetchesUsingDynamicRequest, convertRouteTreeToFlightRouterState, FetchStrategy, readOrCreateRevalidatingSegmentEntry, upsertSegmentEntry, upgradeToPendingSegment, waitForSegmentCacheEntry, resetRevalidatingSegmentEntry, getSegmentKeypathForTask } from './cache';
|
||||
import { PrefetchPriority } from '../segment-cache';
|
||||
const scheduleMicrotask = typeof queueMicrotask === 'function' ? queueMicrotask : (fn)=>Promise.resolve().then(fn).catch((error)=>setTimeout(()=>{
|
||||
throw error;
|
||||
}));
|
||||
;
|
||||
;
|
||||
const taskHeap = [];
|
||||
// This is intentionally low so that when a navigation happens, the browser's
|
||||
// internal network queue is not already saturated with prefetch requests.
|
||||
const MAX_CONCURRENT_PREFETCH_REQUESTS = 3;
|
||||
let inProgressRequests = 0;
|
||||
let sortIdCounter = 0;
|
||||
let didScheduleMicrotask = false;
|
||||
/**
|
||||
* Initiates a prefetch task for the given URL. If a prefetch for the same URL
|
||||
* is already in progress, this will bump it to the top of the queue.
|
||||
*
|
||||
* This is not a user-facing function. By the time this is called, the href is
|
||||
* expected to be validated and normalized.
|
||||
*
|
||||
* @param key The RouteCacheKey to prefetch.
|
||||
* @param treeAtTimeOfPrefetch The app's current FlightRouterState
|
||||
* @param includeDynamicData Whether to prefetch dynamic data, in addition to
|
||||
* static data. This is used by <Link prefetch={true}>.
|
||||
*/ export function schedulePrefetchTask(key, treeAtTimeOfPrefetch, includeDynamicData, priority) {
|
||||
// Spawn a new prefetch task
|
||||
const task = {
|
||||
key,
|
||||
treeAtTimeOfPrefetch,
|
||||
priority,
|
||||
phase: 1,
|
||||
hasBackgroundWork: false,
|
||||
includeDynamicData,
|
||||
sortId: sortIdCounter++,
|
||||
isCanceled: false,
|
||||
_heapIndex: -1
|
||||
};
|
||||
heapPush(taskHeap, task);
|
||||
// Schedule an async task to process the queue.
|
||||
//
|
||||
// The main reason we process the queue in an async task is for batching.
|
||||
// It's common for a single JS task/event to trigger multiple prefetches.
|
||||
// By deferring to a microtask, we only process the queue once per JS task.
|
||||
// If they have different priorities, it also ensures they are processed in
|
||||
// the optimal order.
|
||||
ensureWorkIsScheduled();
|
||||
return task;
|
||||
}
|
||||
export function cancelPrefetchTask(task) {
|
||||
// Remove the prefetch task from the queue. If the task already completed,
|
||||
// then this is a no-op.
|
||||
//
|
||||
// We must also explicitly mark the task as canceled so that a blocked task
|
||||
// does not get added back to the queue when it's pinged by the network.
|
||||
task.isCanceled = true;
|
||||
heapDelete(taskHeap, task);
|
||||
}
|
||||
export function reschedulePrefetchTask(task, treeAtTimeOfPrefetch, includeDynamicData, priority) {
|
||||
// Bump the prefetch task to the top of the queue, as if it were a fresh
|
||||
// task. This is essentially the same as canceling the task and scheduling
|
||||
// a new one, except it reuses the original object.
|
||||
//
|
||||
// The primary use case is to increase the priority of a Link-initated
|
||||
// prefetch on hover.
|
||||
// Un-cancel the task, in case it was previously canceled.
|
||||
task.isCanceled = false;
|
||||
task.phase = 1;
|
||||
// Assign a new sort ID to move it ahead of all other tasks at the same
|
||||
// priority level. (Higher sort IDs are processed first.)
|
||||
task.sortId = sortIdCounter++;
|
||||
task.priority = priority;
|
||||
task.treeAtTimeOfPrefetch = treeAtTimeOfPrefetch;
|
||||
task.includeDynamicData = includeDynamicData;
|
||||
if (task._heapIndex !== -1) {
|
||||
// The task is already in the queue.
|
||||
heapResift(taskHeap, task);
|
||||
} else {
|
||||
heapPush(taskHeap, task);
|
||||
}
|
||||
ensureWorkIsScheduled();
|
||||
}
|
||||
function ensureWorkIsScheduled() {
|
||||
if (didScheduleMicrotask || !hasNetworkBandwidth()) {
|
||||
// Either we already scheduled a task to process the queue, or there are
|
||||
// too many concurrent requests in progress. In the latter case, the
|
||||
// queue will resume processing once more bandwidth is available.
|
||||
return;
|
||||
}
|
||||
didScheduleMicrotask = true;
|
||||
scheduleMicrotask(processQueueInMicrotask);
|
||||
}
|
||||
/**
|
||||
* Checks if we've exceeded the maximum number of concurrent prefetch requests,
|
||||
* to avoid saturating the browser's internal network queue. This is a
|
||||
* cooperative limit — prefetch tasks should check this before issuing
|
||||
* new requests.
|
||||
*/ function hasNetworkBandwidth() {
|
||||
// TODO: Also check if there's an in-progress navigation. We should never
|
||||
// add prefetch requests to the network queue if an actual navigation is
|
||||
// taking place, to ensure there's sufficient bandwidth for render-blocking
|
||||
// data and resources.
|
||||
return inProgressRequests < MAX_CONCURRENT_PREFETCH_REQUESTS;
|
||||
}
|
||||
function spawnPrefetchSubtask(prefetchSubtask) {
|
||||
// When the scheduler spawns an async task, we don't await its result.
|
||||
// Instead, the async task writes its result directly into the cache, then
|
||||
// pings the scheduler to continue.
|
||||
//
|
||||
// We process server responses streamingly, so the prefetch subtask will
|
||||
// likely resolve before we're finished receiving all the data. The subtask
|
||||
// result includes a promise that resolves once the network connection is
|
||||
// closed. The scheduler uses this to control network bandwidth by tracking
|
||||
// and limiting the number of concurrent requests.
|
||||
inProgressRequests++;
|
||||
return prefetchSubtask.then((result)=>{
|
||||
if (result === null) {
|
||||
// The prefetch task errored before it could start processing the
|
||||
// network stream. Assume the connection is closed.
|
||||
onPrefetchConnectionClosed();
|
||||
return null;
|
||||
}
|
||||
// Wait for the connection to close before freeing up more bandwidth.
|
||||
result.closed.then(onPrefetchConnectionClosed);
|
||||
return result.value;
|
||||
});
|
||||
}
|
||||
function onPrefetchConnectionClosed() {
|
||||
inProgressRequests--;
|
||||
// Notify the scheduler that we have more bandwidth, and can continue
|
||||
// processing tasks.
|
||||
ensureWorkIsScheduled();
|
||||
}
|
||||
/**
|
||||
* Notify the scheduler that we've received new data for an in-progress
|
||||
* prefetch. The corresponding task will be added back to the queue (unless the
|
||||
* task has been canceled in the meantime).
|
||||
*/ export function pingPrefetchTask(task) {
|
||||
// "Ping" a prefetch that's already in progress to notify it of new data.
|
||||
if (// Check if prefetch was canceled.
|
||||
task.isCanceled || // Check if prefetch is already queued.
|
||||
task._heapIndex !== -1) {
|
||||
return;
|
||||
}
|
||||
// Add the task back to the queue.
|
||||
heapPush(taskHeap, task);
|
||||
ensureWorkIsScheduled();
|
||||
}
|
||||
function processQueueInMicrotask() {
|
||||
didScheduleMicrotask = false;
|
||||
// We aim to minimize how often we read the current time. Since nearly all
|
||||
// functions in the prefetch scheduler are synchronous, we can read the time
|
||||
// once and pass it as an argument wherever it's needed.
|
||||
const now = Date.now();
|
||||
// Process the task queue until we run out of network bandwidth.
|
||||
let task = heapPeek(taskHeap);
|
||||
while(task !== null && hasNetworkBandwidth()){
|
||||
const route = readOrCreateRouteCacheEntry(now, task);
|
||||
const exitStatus = pingRootRouteTree(now, task, route);
|
||||
// The `hasBackgroundWork` field is only valid for a single attempt. Reset
|
||||
// it immediately upon exit.
|
||||
const hasBackgroundWork = task.hasBackgroundWork;
|
||||
task.hasBackgroundWork = false;
|
||||
switch(exitStatus){
|
||||
case 0:
|
||||
// The task yielded because there are too many requests in progress.
|
||||
// Stop processing tasks until we have more bandwidth.
|
||||
return;
|
||||
case 1:
|
||||
// The task is blocked. It needs more data before it can proceed.
|
||||
// Keep the task out of the queue until the server responds.
|
||||
heapPop(taskHeap);
|
||||
// Continue to the next task
|
||||
task = heapPeek(taskHeap);
|
||||
continue;
|
||||
case 2:
|
||||
if (task.phase === 1) {
|
||||
// Finished prefetching the route tree. Proceed to prefetching
|
||||
// the segments.
|
||||
task.phase = 0;
|
||||
heapResift(taskHeap, task);
|
||||
} else if (hasBackgroundWork) {
|
||||
// The task spawned additional background work. Reschedule the task
|
||||
// at background priority.
|
||||
task.priority = PrefetchPriority.Background;
|
||||
heapResift(taskHeap, task);
|
||||
} else {
|
||||
// The prefetch is complete. Continue to the next task.
|
||||
heapPop(taskHeap);
|
||||
}
|
||||
task = heapPeek(taskHeap);
|
||||
continue;
|
||||
default:
|
||||
exitStatus;
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Check this during a prefetch task to determine if background work can be
|
||||
* performed. If so, it evaluates to `true`. Otherwise, it returns `false`,
|
||||
* while also scheduling a background task to run later. Usage:
|
||||
*
|
||||
* @example
|
||||
* if (background(task)) {
|
||||
* // Perform background-pri work
|
||||
* }
|
||||
*/ function background(task) {
|
||||
if (task.priority === PrefetchPriority.Background) {
|
||||
return true;
|
||||
}
|
||||
task.hasBackgroundWork = true;
|
||||
return false;
|
||||
}
|
||||
function pingRootRouteTree(now, task, route) {
|
||||
switch(route.status){
|
||||
case EntryStatus.Empty:
|
||||
{
|
||||
// Route is not yet cached, and there's no request already in progress.
|
||||
// Spawn a task to request the route, load it into the cache, and ping
|
||||
// the task to continue.
|
||||
// TODO: There are multiple strategies in the <Link> API for prefetching
|
||||
// a route. Currently we've only implemented the main one: per-segment,
|
||||
// static-data only.
|
||||
//
|
||||
// There's also <Link prefetch={true}> which prefetches both static *and*
|
||||
// dynamic data. Similarly, we need to fallback to the old, per-page
|
||||
// behavior if PPR is disabled for a route (via the incremental opt-in).
|
||||
//
|
||||
// Those cases will be handled here.
|
||||
spawnPrefetchSubtask(fetchRouteOnCacheMiss(route, task));
|
||||
// If the request takes longer than a minute, a subsequent request should
|
||||
// retry instead of waiting for this one. When the response is received,
|
||||
// this value will be replaced by a new value based on the stale time sent
|
||||
// from the server.
|
||||
// TODO: We should probably also manually abort the fetch task, to reclaim
|
||||
// server bandwidth.
|
||||
route.staleAt = now + 60 * 1000;
|
||||
// Upgrade to Pending so we know there's already a request in progress
|
||||
route.status = EntryStatus.Pending;
|
||||
// Intentional fallthrough to the Pending branch
|
||||
}
|
||||
case EntryStatus.Pending:
|
||||
{
|
||||
// Still pending. We can't start prefetching the segments until the route
|
||||
// tree has loaded. Add the task to the set of blocked tasks so that it
|
||||
// is notified when the route tree is ready.
|
||||
const blockedTasks = route.blockedTasks;
|
||||
if (blockedTasks === null) {
|
||||
route.blockedTasks = new Set([
|
||||
task
|
||||
]);
|
||||
} else {
|
||||
blockedTasks.add(task);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
case EntryStatus.Rejected:
|
||||
{
|
||||
// Route tree failed to load. Treat as a 404.
|
||||
return 2;
|
||||
}
|
||||
case EntryStatus.Fulfilled:
|
||||
{
|
||||
if (task.phase !== 0) {
|
||||
// Do not prefetch segment data until we've entered the segment phase.
|
||||
return 2;
|
||||
}
|
||||
// Recursively fill in the segment tree.
|
||||
if (!hasNetworkBandwidth()) {
|
||||
// Stop prefetching segments until there's more bandwidth.
|
||||
return 0;
|
||||
}
|
||||
const tree = route.tree;
|
||||
// Determine which fetch strategy to use for this prefetch task.
|
||||
const fetchStrategy = task.includeDynamicData ? FetchStrategy.Full : route.isPPREnabled ? FetchStrategy.PPR : FetchStrategy.LoadingBoundary;
|
||||
switch(fetchStrategy){
|
||||
case FetchStrategy.PPR:
|
||||
// Individually prefetch the static shell for each segment. This is
|
||||
// the default prefetching behavior for static routes, or when PPR is
|
||||
// enabled. It will not include any dynamic data.
|
||||
return pingPPRRouteTree(now, task, route, tree);
|
||||
case FetchStrategy.Full:
|
||||
case FetchStrategy.LoadingBoundary:
|
||||
{
|
||||
// Prefetch multiple segments using a single dynamic request.
|
||||
const spawnedEntries = new Map();
|
||||
const dynamicRequestTree = diffRouteTreeAgainstCurrent(now, task, route, task.treeAtTimeOfPrefetch, tree, spawnedEntries, fetchStrategy);
|
||||
const needsDynamicRequest = spawnedEntries.size > 0;
|
||||
if (needsDynamicRequest) {
|
||||
// Perform a dynamic prefetch request and populate the cache with
|
||||
// the result
|
||||
spawnPrefetchSubtask(fetchSegmentPrefetchesUsingDynamicRequest(task, route, fetchStrategy, dynamicRequestTree, spawnedEntries));
|
||||
}
|
||||
return 2;
|
||||
}
|
||||
default:
|
||||
fetchStrategy;
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
route;
|
||||
}
|
||||
}
|
||||
return 2;
|
||||
}
|
||||
function pingPPRRouteTree(now, task, route, tree) {
|
||||
const segment = readOrCreateSegmentCacheEntry(now, task, route, tree.key);
|
||||
pingPerSegment(now, task, route, segment, task.key, tree.key);
|
||||
if (tree.slots !== null) {
|
||||
if (!hasNetworkBandwidth()) {
|
||||
// Stop prefetching segments until there's more bandwidth.
|
||||
return 0;
|
||||
}
|
||||
// Recursively ping the children.
|
||||
for(const parallelRouteKey in tree.slots){
|
||||
const childTree = tree.slots[parallelRouteKey];
|
||||
const childExitStatus = pingPPRRouteTree(now, task, route, childTree);
|
||||
if (childExitStatus === 0) {
|
||||
// Child yielded without finishing.
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
// This segment and all its children have finished prefetching.
|
||||
return 2;
|
||||
}
|
||||
function diffRouteTreeAgainstCurrent(now, task, route, oldTree, newTree, spawnedEntries, fetchStrategy) {
|
||||
// This is a single recursive traversal that does multiple things:
|
||||
// - Finds the parts of the target route (newTree) that are not part of
|
||||
// of the current page (oldTree) by diffing them, using the same algorithm
|
||||
// as a real navigation.
|
||||
// - Constructs a request tree (FlightRouterState) that describes which
|
||||
// segments need to be prefetched and which ones are already cached.
|
||||
// - Creates a set of pending cache entries for the segments that need to
|
||||
// be prefetched, so that a subsequent prefetch task does not request the
|
||||
// same segments again.
|
||||
const oldTreeChildren = oldTree[1];
|
||||
const newTreeChildren = newTree.slots;
|
||||
let requestTreeChildren = {};
|
||||
if (newTreeChildren !== null) {
|
||||
for(const parallelRouteKey in newTreeChildren){
|
||||
const newTreeChild = newTreeChildren[parallelRouteKey];
|
||||
const newTreeChildSegment = newTreeChild.segment;
|
||||
const oldTreeChild = oldTreeChildren[parallelRouteKey];
|
||||
const oldTreeChildSegment = oldTreeChild == null ? void 0 : oldTreeChild[0];
|
||||
if (oldTreeChildSegment !== undefined && matchSegment(newTreeChildSegment, oldTreeChildSegment)) {
|
||||
// This segment is already part of the current route. Keep traversing.
|
||||
const requestTreeChild = diffRouteTreeAgainstCurrent(now, task, route, oldTreeChild, newTreeChild, spawnedEntries, fetchStrategy);
|
||||
requestTreeChildren[parallelRouteKey] = requestTreeChild;
|
||||
} else {
|
||||
// This segment is not part of the current route. We're entering a
|
||||
// part of the tree that we need to prefetch (unless everything is
|
||||
// already cached).
|
||||
switch(fetchStrategy){
|
||||
case FetchStrategy.LoadingBoundary:
|
||||
{
|
||||
// When PPR is disabled, we can't prefetch per segment. We must
|
||||
// fallback to the old prefetch behavior and send a dynamic request.
|
||||
// Only routes that include a loading boundary can be prefetched in
|
||||
// this way.
|
||||
//
|
||||
// This is simlar to a "full" prefetch, but we're much more
|
||||
// conservative about which segments to include in the request.
|
||||
//
|
||||
// The server will only render up to the first loading boundary
|
||||
// inside new part of the tree. If there's no loading boundary, the
|
||||
// server will never return any data. TODO: When we prefetch the
|
||||
// route tree, the server should indicate whether there's a loading
|
||||
// boundary so the client doesn't send a second request for no
|
||||
// reason.
|
||||
const requestTreeChild = pingPPRDisabledRouteTreeUpToLoadingBoundary(now, task, route, newTreeChild, null, spawnedEntries);
|
||||
requestTreeChildren[parallelRouteKey] = requestTreeChild;
|
||||
break;
|
||||
}
|
||||
case FetchStrategy.Full:
|
||||
{
|
||||
// This is a "full" prefetch. Fetch all the data in the tree, both
|
||||
// static and dynamic. We issue roughly the same request that we
|
||||
// would during a real navigation. The goal is that once the
|
||||
// navigation occurs, the router should not have to fetch any
|
||||
// additional data.
|
||||
//
|
||||
// Although the response will include dynamic data, opting into a
|
||||
// Full prefetch — via <Link prefetch={true}> — implicitly
|
||||
// instructs the cache to treat the response as "static", or non-
|
||||
// dynamic, since the whole point is to cache it for
|
||||
// future navigations.
|
||||
//
|
||||
// Construct a tree (currently a FlightRouterState) that represents
|
||||
// which segments need to be prefetched and which ones are already
|
||||
// cached. If the tree is empty, then we can exit. Otherwise, we'll
|
||||
// send the request tree to the server and use the response to
|
||||
// populate the segment cache.
|
||||
const requestTreeChild = pingRouteTreeAndIncludeDynamicData(now, task, route, newTreeChild, false, spawnedEntries);
|
||||
requestTreeChildren[parallelRouteKey] = requestTreeChild;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
fetchStrategy;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
const requestTree = [
|
||||
newTree.segment,
|
||||
requestTreeChildren,
|
||||
null,
|
||||
null,
|
||||
newTree.isRootLayout
|
||||
];
|
||||
return requestTree;
|
||||
}
|
||||
function pingPPRDisabledRouteTreeUpToLoadingBoundary(now, task, route, tree, refetchMarkerContext, spawnedEntries) {
|
||||
// This function is similar to pingRouteTreeAndIncludeDynamicData, except the
|
||||
// server is only going to return a minimal loading state — it will stop
|
||||
// rendering at the first loading boundary. Whereas a Full prefetch is
|
||||
// intentionally aggressive and tries to pretfetch all the data that will be
|
||||
// needed for a navigation, a LoadingBoundary prefetch is much more
|
||||
// conservative. For example, it will omit from the request tree any segment
|
||||
// that is already cached, regardles of whether it's partial or full. By
|
||||
// contrast, a Full prefetch will refetch partial segments.
|
||||
// "inside-shared-layout" tells the server where to start looking for a
|
||||
// loading boundary.
|
||||
let refetchMarker = refetchMarkerContext === null ? 'inside-shared-layout' : null;
|
||||
const segment = readOrCreateSegmentCacheEntry(now, task, route, tree.key);
|
||||
switch(segment.status){
|
||||
case EntryStatus.Empty:
|
||||
{
|
||||
// This segment is not cached. Add a refetch marker so the server knows
|
||||
// to start rendering here.
|
||||
// TODO: Instead of a "refetch" marker, we could just omit this subtree's
|
||||
// FlightRouterState from the request tree. I think this would probably
|
||||
// already work even without any updates to the server. For consistency,
|
||||
// though, I'll send the full tree and we'll look into this later as part
|
||||
// of a larger redesign of the request protocol.
|
||||
// Add the pending cache entry to the result map.
|
||||
spawnedEntries.set(tree.key, upgradeToPendingSegment(segment, // Set the fetch strategy to LoadingBoundary to indicate that the server
|
||||
// might not include it in the pending response. If another route is able
|
||||
// to issue a per-segment request, we'll do that in the background.
|
||||
FetchStrategy.LoadingBoundary));
|
||||
if (refetchMarkerContext !== 'refetch') {
|
||||
refetchMarker = refetchMarkerContext = 'refetch';
|
||||
} else {
|
||||
// There's already a parent with a refetch marker, so we don't need
|
||||
// to add another one.
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Fulfilled:
|
||||
{
|
||||
// The segment is already cached.
|
||||
// TODO: The server should include a `hasLoading` field as part of the
|
||||
// route tree prefetch.
|
||||
if (segment.loading !== null) {
|
||||
// This segment has a loading boundary, which means the server won't
|
||||
// render its children. So there's nothing left to prefetch along this
|
||||
// path. We can bail out.
|
||||
return convertRouteTreeToFlightRouterState(tree);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Pending:
|
||||
{
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Rejected:
|
||||
{
|
||||
break;
|
||||
}
|
||||
default:
|
||||
segment;
|
||||
}
|
||||
const requestTreeChildren = {};
|
||||
if (tree.slots !== null) {
|
||||
for(const parallelRouteKey in tree.slots){
|
||||
const childTree = tree.slots[parallelRouteKey];
|
||||
requestTreeChildren[parallelRouteKey] = pingPPRDisabledRouteTreeUpToLoadingBoundary(now, task, route, childTree, refetchMarkerContext, spawnedEntries);
|
||||
}
|
||||
}
|
||||
const requestTree = [
|
||||
tree.segment,
|
||||
requestTreeChildren,
|
||||
null,
|
||||
refetchMarker,
|
||||
tree.isRootLayout
|
||||
];
|
||||
return requestTree;
|
||||
}
|
||||
function pingRouteTreeAndIncludeDynamicData(now, task, route, tree, isInsideRefetchingParent, spawnedEntries) {
|
||||
// The tree we're constructing is the same shape as the tree we're navigating
|
||||
// to. But even though this is a "new" tree, some of the individual segments
|
||||
// may be cached as a result of other route prefetches.
|
||||
//
|
||||
// So we need to find the first uncached segment along each path add an
|
||||
// explicit "refetch" marker so the server knows where to start rendering.
|
||||
// Once the server starts rendering along a path, it keeps rendering the
|
||||
// entire subtree.
|
||||
const segment = readOrCreateSegmentCacheEntry(now, task, route, tree.key);
|
||||
let spawnedSegment = null;
|
||||
switch(segment.status){
|
||||
case EntryStatus.Empty:
|
||||
{
|
||||
// This segment is not cached. Include it in the request.
|
||||
spawnedSegment = upgradeToPendingSegment(segment, FetchStrategy.Full);
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Fulfilled:
|
||||
{
|
||||
// The segment is already cached.
|
||||
if (segment.isPartial) {
|
||||
// The cached segment contians dynamic holes. Since this is a Full
|
||||
// prefetch, we need to include it in the request.
|
||||
spawnedSegment = pingFullSegmentRevalidation(now, task, route, segment, tree.key);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Pending:
|
||||
case EntryStatus.Rejected:
|
||||
{
|
||||
// There's either another prefetch currently in progress, or the previous
|
||||
// attempt failed. If it wasn't a Full prefetch, fetch it again.
|
||||
if (segment.fetchStrategy !== FetchStrategy.Full) {
|
||||
spawnedSegment = pingFullSegmentRevalidation(now, task, route, segment, tree.key);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
segment;
|
||||
}
|
||||
const requestTreeChildren = {};
|
||||
if (tree.slots !== null) {
|
||||
for(const parallelRouteKey in tree.slots){
|
||||
const childTree = tree.slots[parallelRouteKey];
|
||||
requestTreeChildren[parallelRouteKey] = pingRouteTreeAndIncludeDynamicData(now, task, route, childTree, isInsideRefetchingParent || spawnedSegment !== null, spawnedEntries);
|
||||
}
|
||||
}
|
||||
if (spawnedSegment !== null) {
|
||||
// Add the pending entry to the result map.
|
||||
spawnedEntries.set(tree.key, spawnedSegment);
|
||||
}
|
||||
// Don't bother to add a refetch marker if one is already present in a parent.
|
||||
const refetchMarker = !isInsideRefetchingParent && spawnedSegment !== null ? 'refetch' : null;
|
||||
const requestTree = [
|
||||
tree.segment,
|
||||
requestTreeChildren,
|
||||
null,
|
||||
refetchMarker,
|
||||
tree.isRootLayout
|
||||
];
|
||||
return requestTree;
|
||||
}
|
||||
function pingPerSegment(now, task, route, segment, routeKey, segmentKey) {
|
||||
switch(segment.status){
|
||||
case EntryStatus.Empty:
|
||||
// Upgrade to Pending so we know there's already a request in progress
|
||||
spawnPrefetchSubtask(fetchSegmentOnCacheMiss(route, upgradeToPendingSegment(segment, FetchStrategy.PPR), routeKey, segmentKey));
|
||||
break;
|
||||
case EntryStatus.Pending:
|
||||
{
|
||||
// There's already a request in progress. Depending on what kind of
|
||||
// request it is, we may want to revalidate it.
|
||||
switch(segment.fetchStrategy){
|
||||
case FetchStrategy.PPR:
|
||||
case FetchStrategy.Full:
|
||||
break;
|
||||
case FetchStrategy.LoadingBoundary:
|
||||
// There's a pending request, but because it's using the old
|
||||
// prefetching strategy, we can't be sure if it will be fulfilled by
|
||||
// the response — it might be inside the loading boundary. Perform
|
||||
// a revalidation, but because it's speculative, wait to do it at
|
||||
// background priority.
|
||||
if (background(task)) {
|
||||
// TODO: Instead of speculatively revalidating, consider including
|
||||
// `hasLoading` in the route tree prefetch response.
|
||||
pingPPRSegmentRevalidation(now, task, segment, route, routeKey, segmentKey);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
segment.fetchStrategy;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Rejected:
|
||||
{
|
||||
// The existing entry in the cache was rejected. Depending on how it
|
||||
// was originally fetched, we may or may not want to revalidate it.
|
||||
switch(segment.fetchStrategy){
|
||||
case FetchStrategy.PPR:
|
||||
case FetchStrategy.Full:
|
||||
break;
|
||||
case FetchStrategy.LoadingBoundary:
|
||||
// There's a rejected entry, but it was fetched using the loading
|
||||
// boundary strategy. So the reason it wasn't returned by the server
|
||||
// might just be because it was inside a loading boundary. Or because
|
||||
// there was a dynamic rewrite. Revalidate it using the per-
|
||||
// segment strategy.
|
||||
//
|
||||
// Because a rejected segment will definitely prevent the segment (and
|
||||
// all of its children) from rendering, we perform this revalidation
|
||||
// immediately instead of deferring it to a background task.
|
||||
pingPPRSegmentRevalidation(now, task, segment, route, routeKey, segmentKey);
|
||||
break;
|
||||
default:
|
||||
segment.fetchStrategy;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EntryStatus.Fulfilled:
|
||||
break;
|
||||
default:
|
||||
segment;
|
||||
}
|
||||
// Segments do not have dependent tasks, so once the prefetch is initiated,
|
||||
// there's nothing else for us to do (except write the server data into the
|
||||
// entry, which is handled by `fetchSegmentOnCacheMiss`).
|
||||
}
|
||||
function pingPPRSegmentRevalidation(now, task, currentSegment, route, routeKey, segmentKey) {
|
||||
const revalidatingSegment = readOrCreateRevalidatingSegmentEntry(now, currentSegment);
|
||||
switch(revalidatingSegment.status){
|
||||
case EntryStatus.Empty:
|
||||
// Spawn a prefetch request and upsert the segment into the cache
|
||||
// upon completion.
|
||||
upsertSegmentOnCompletion(task, route, segmentKey, spawnPrefetchSubtask(fetchSegmentOnCacheMiss(route, upgradeToPendingSegment(revalidatingSegment, FetchStrategy.PPR), routeKey, segmentKey)));
|
||||
break;
|
||||
case EntryStatus.Pending:
|
||||
break;
|
||||
case EntryStatus.Fulfilled:
|
||||
case EntryStatus.Rejected:
|
||||
break;
|
||||
default:
|
||||
revalidatingSegment;
|
||||
}
|
||||
}
|
||||
function pingFullSegmentRevalidation(now, task, route, currentSegment, segmentKey) {
|
||||
const revalidatingSegment = readOrCreateRevalidatingSegmentEntry(now, currentSegment);
|
||||
if (revalidatingSegment.status === EntryStatus.Empty) {
|
||||
// During a Full prefetch, a single dynamic request is made for all the
|
||||
// segments that we need. So we don't initiate a request here directly. By
|
||||
// returning a pending entry from this function, it signals to the caller
|
||||
// that this segment should be included in the request that's sent to
|
||||
// the server.
|
||||
const pendingSegment = upgradeToPendingSegment(revalidatingSegment, FetchStrategy.Full);
|
||||
upsertSegmentOnCompletion(task, route, segmentKey, waitForSegmentCacheEntry(pendingSegment));
|
||||
return pendingSegment;
|
||||
} else {
|
||||
// There's already a revalidation in progress.
|
||||
const nonEmptyRevalidatingSegment = revalidatingSegment;
|
||||
if (nonEmptyRevalidatingSegment.fetchStrategy !== FetchStrategy.Full) {
|
||||
// The existing revalidation was not fetched using the Full strategy.
|
||||
// Reset it and start a new revalidation.
|
||||
const emptySegment = resetRevalidatingSegmentEntry(nonEmptyRevalidatingSegment);
|
||||
const pendingSegment = upgradeToPendingSegment(emptySegment, FetchStrategy.Full);
|
||||
upsertSegmentOnCompletion(task, route, segmentKey, waitForSegmentCacheEntry(pendingSegment));
|
||||
return pendingSegment;
|
||||
}
|
||||
switch(nonEmptyRevalidatingSegment.status){
|
||||
case EntryStatus.Pending:
|
||||
// There's already an in-progress prefetch that includes this segment.
|
||||
return null;
|
||||
case EntryStatus.Fulfilled:
|
||||
case EntryStatus.Rejected:
|
||||
// A previous revalidation attempt finished, but we chose not to replace
|
||||
// the existing entry in the cache. Don't try again until or unless the
|
||||
// revalidation entry expires.
|
||||
return null;
|
||||
default:
|
||||
nonEmptyRevalidatingSegment;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
const noop = ()=>{};
|
||||
function upsertSegmentOnCompletion(task, route, key, promise) {
|
||||
// Wait for a segment to finish loading, then upsert it into the cache
|
||||
promise.then((fulfilled)=>{
|
||||
if (fulfilled !== null) {
|
||||
// Received new data. Attempt to replace the existing entry in the cache.
|
||||
const keypath = getSegmentKeypathForTask(task, route, key);
|
||||
upsertSegmentEntry(Date.now(), keypath, fulfilled);
|
||||
}
|
||||
}, noop);
|
||||
}
|
||||
// -----------------------------------------------------------------------------
|
||||
// The remainder of the module is a MinHeap implementation. Try not to put any
|
||||
// logic below here unless it's related to the heap algorithm. We can extract
|
||||
// this to a separate module if/when we need multiple kinds of heaps.
|
||||
// -----------------------------------------------------------------------------
|
||||
function compareQueuePriority(a, b) {
|
||||
// Since the queue is a MinHeap, this should return a positive number if b is
|
||||
// higher priority than a, and a negative number if a is higher priority
|
||||
// than b.
|
||||
// `priority` is an integer, where higher numbers are higher priority.
|
||||
const priorityDiff = b.priority - a.priority;
|
||||
if (priorityDiff !== 0) {
|
||||
return priorityDiff;
|
||||
}
|
||||
// If the priority is the same, check which phase the prefetch is in — is it
|
||||
// prefetching the route tree, or the segments? Route trees are prioritized.
|
||||
const phaseDiff = b.phase - a.phase;
|
||||
if (phaseDiff !== 0) {
|
||||
return phaseDiff;
|
||||
}
|
||||
// Finally, check the insertion order. `sortId` is an incrementing counter
|
||||
// assigned to prefetches. We want to process the newest prefetches first.
|
||||
return b.sortId - a.sortId;
|
||||
}
|
||||
function heapPush(heap, node) {
|
||||
const index = heap.length;
|
||||
heap.push(node);
|
||||
node._heapIndex = index;
|
||||
heapSiftUp(heap, node, index);
|
||||
}
|
||||
function heapPeek(heap) {
|
||||
return heap.length === 0 ? null : heap[0];
|
||||
}
|
||||
function heapPop(heap) {
|
||||
if (heap.length === 0) {
|
||||
return null;
|
||||
}
|
||||
const first = heap[0];
|
||||
first._heapIndex = -1;
|
||||
const last = heap.pop();
|
||||
if (last !== first) {
|
||||
heap[0] = last;
|
||||
last._heapIndex = 0;
|
||||
heapSiftDown(heap, last, 0);
|
||||
}
|
||||
return first;
|
||||
}
|
||||
function heapDelete(heap, node) {
|
||||
const index = node._heapIndex;
|
||||
if (index !== -1) {
|
||||
node._heapIndex = -1;
|
||||
if (heap.length !== 0) {
|
||||
const last = heap.pop();
|
||||
if (last !== node) {
|
||||
heap[index] = last;
|
||||
last._heapIndex = index;
|
||||
heapSiftDown(heap, last, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
function heapResift(heap, node) {
|
||||
const index = node._heapIndex;
|
||||
if (index !== -1) {
|
||||
if (index === 0) {
|
||||
heapSiftDown(heap, node, 0);
|
||||
} else {
|
||||
const parentIndex = index - 1 >>> 1;
|
||||
const parent = heap[parentIndex];
|
||||
if (compareQueuePriority(parent, node) > 0) {
|
||||
// The parent is larger. Sift up.
|
||||
heapSiftUp(heap, node, index);
|
||||
} else {
|
||||
// The parent is smaller (or equal). Sift down.
|
||||
heapSiftDown(heap, node, index);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
function heapSiftUp(heap, node, i) {
|
||||
let index = i;
|
||||
while(index > 0){
|
||||
const parentIndex = index - 1 >>> 1;
|
||||
const parent = heap[parentIndex];
|
||||
if (compareQueuePriority(parent, node) > 0) {
|
||||
// The parent is larger. Swap positions.
|
||||
heap[parentIndex] = node;
|
||||
node._heapIndex = parentIndex;
|
||||
heap[index] = parent;
|
||||
parent._heapIndex = index;
|
||||
index = parentIndex;
|
||||
} else {
|
||||
// The parent is smaller. Exit.
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
function heapSiftDown(heap, node, i) {
|
||||
let index = i;
|
||||
const length = heap.length;
|
||||
const halfLength = length >>> 1;
|
||||
while(index < halfLength){
|
||||
const leftIndex = (index + 1) * 2 - 1;
|
||||
const left = heap[leftIndex];
|
||||
const rightIndex = leftIndex + 1;
|
||||
const right = heap[rightIndex];
|
||||
// If the left or right node is smaller, swap with the smaller of those.
|
||||
if (compareQueuePriority(left, node) < 0) {
|
||||
if (rightIndex < length && compareQueuePriority(right, left) < 0) {
|
||||
heap[index] = right;
|
||||
right._heapIndex = index;
|
||||
heap[rightIndex] = node;
|
||||
node._heapIndex = rightIndex;
|
||||
index = rightIndex;
|
||||
} else {
|
||||
heap[index] = left;
|
||||
left._heapIndex = index;
|
||||
heap[leftIndex] = node;
|
||||
node._heapIndex = leftIndex;
|
||||
index = leftIndex;
|
||||
}
|
||||
} else if (rightIndex < length && compareQueuePriority(right, node) < 0) {
|
||||
heap[index] = right;
|
||||
right._heapIndex = index;
|
||||
heap[rightIndex] = node;
|
||||
node._heapIndex = rightIndex;
|
||||
index = rightIndex;
|
||||
} else {
|
||||
// Neither child is smaller. Exit.
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//# sourceMappingURL=scheduler.js.map
|
||||
1
node_modules/next/dist/esm/client/components/segment-cache-impl/scheduler.js.map
generated
vendored
Normal file
1
node_modules/next/dist/esm/client/components/segment-cache-impl/scheduler.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
148
node_modules/next/dist/esm/client/components/segment-cache-impl/tuple-map.js
generated
vendored
Normal file
148
node_modules/next/dist/esm/client/components/segment-cache-impl/tuple-map.js
generated
vendored
Normal file
|
|
@ -0,0 +1,148 @@
|
|||
// Utility type. Prefix<[A, B, C, D]> matches [A], [A, B], [A, B, C] etc.
|
||||
/**
|
||||
* Creates a map whose keys are tuples. Tuples are compared per-element. This
|
||||
* is useful when a key has multiple parts, but you don't want to concatenate
|
||||
* them into a single string value.
|
||||
*
|
||||
* In the Segment Cache, we use this to store cache entries by both their href
|
||||
* and their Next-URL.
|
||||
*
|
||||
* Example:
|
||||
* map.set(['https://localhost', 'foo/bar/baz'], 'yay');
|
||||
* map.get(['https://localhost', 'foo/bar/baz']); // returns 'yay'
|
||||
*/ export function createTupleMap() {
|
||||
let rootEntry = {
|
||||
parent: null,
|
||||
key: null,
|
||||
hasValue: false,
|
||||
value: null,
|
||||
map: null
|
||||
};
|
||||
// To optimize successive lookups, we cache the last accessed keypath.
|
||||
// Although it's not encoded in the type, these are both null or
|
||||
// both non-null. It uses object equality, so to take advantage of this
|
||||
// optimization, you must pass the same array instance to each successive
|
||||
// method call, and you must also not mutate the array between calls.
|
||||
let lastAccessedEntry = null;
|
||||
let lastAccessedKeys = null;
|
||||
function getOrCreateEntry(keys) {
|
||||
if (lastAccessedKeys === keys) {
|
||||
return lastAccessedEntry;
|
||||
}
|
||||
// Go through each level of keys until we find the entry that matches,
|
||||
// or create a new one if it doesn't already exist.
|
||||
let entry = rootEntry;
|
||||
for(let i = 0; i < keys.length; i++){
|
||||
const key = keys[i];
|
||||
let map = entry.map;
|
||||
if (map !== null) {
|
||||
const existingEntry = map.get(key);
|
||||
if (existingEntry !== undefined) {
|
||||
// Found a match. Keep going.
|
||||
entry = existingEntry;
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
map = new Map();
|
||||
entry.map = map;
|
||||
}
|
||||
// No entry exists yet at this level. Create a new one.
|
||||
const newEntry = {
|
||||
parent: entry,
|
||||
key,
|
||||
value: null,
|
||||
hasValue: false,
|
||||
map: null
|
||||
};
|
||||
map.set(key, newEntry);
|
||||
entry = newEntry;
|
||||
}
|
||||
lastAccessedKeys = keys;
|
||||
lastAccessedEntry = entry;
|
||||
return entry;
|
||||
}
|
||||
function getEntryIfExists(keys) {
|
||||
if (lastAccessedKeys === keys) {
|
||||
return lastAccessedEntry;
|
||||
}
|
||||
// Go through each level of keys until we find the entry that matches, or
|
||||
// return null if no match exists.
|
||||
let entry = rootEntry;
|
||||
for(let i = 0; i < keys.length; i++){
|
||||
const key = keys[i];
|
||||
let map = entry.map;
|
||||
if (map !== null) {
|
||||
const existingEntry = map.get(key);
|
||||
if (existingEntry !== undefined) {
|
||||
// Found a match. Keep going.
|
||||
entry = existingEntry;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// No entry exists at this level.
|
||||
return null;
|
||||
}
|
||||
lastAccessedKeys = keys;
|
||||
lastAccessedEntry = entry;
|
||||
return entry;
|
||||
}
|
||||
function set(keys, value) {
|
||||
const entry = getOrCreateEntry(keys);
|
||||
entry.hasValue = true;
|
||||
entry.value = value;
|
||||
}
|
||||
function get(keys) {
|
||||
const entry = getEntryIfExists(keys);
|
||||
if (entry === null || !entry.hasValue) {
|
||||
return null;
|
||||
}
|
||||
return entry.value;
|
||||
}
|
||||
function deleteEntry(keys) {
|
||||
const entry = getEntryIfExists(keys);
|
||||
if (entry === null || !entry.hasValue) {
|
||||
return;
|
||||
}
|
||||
// Found a match. Delete it from the cache.
|
||||
const deletedEntry = entry;
|
||||
deletedEntry.hasValue = false;
|
||||
deletedEntry.value = null;
|
||||
// Check if we can garbage collect the entry.
|
||||
if (deletedEntry.map === null) {
|
||||
// Since this entry has no value, and also no child entries, we can
|
||||
// garbage collect it. Remove it from its parent, and keep garbage
|
||||
// collecting the parents until we reach a non-empty entry.
|
||||
// Unlike a `set` operation, these are no longer valid because the entry
|
||||
// itself is being modified, not just the value it contains.
|
||||
lastAccessedEntry = null;
|
||||
lastAccessedKeys = null;
|
||||
let parent = deletedEntry.parent;
|
||||
let key = deletedEntry.key;
|
||||
while(parent !== null){
|
||||
const parentMap = parent.map;
|
||||
if (parentMap !== null) {
|
||||
parentMap.delete(key);
|
||||
if (parentMap.size === 0) {
|
||||
// We just removed the last entry in the parent map.
|
||||
parent.map = null;
|
||||
if (parent.value === null) {
|
||||
// The parent node has no child entries, nor does it have a value
|
||||
// on itself. It can be garbage collected. Keep going.
|
||||
key = parent.key;
|
||||
parent = parent.parent;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return {
|
||||
set,
|
||||
get,
|
||||
delete: deleteEntry
|
||||
};
|
||||
}
|
||||
|
||||
//# sourceMappingURL=tuple-map.js.map
|
||||
1
node_modules/next/dist/esm/client/components/segment-cache-impl/tuple-map.js.map
generated
vendored
Normal file
1
node_modules/next/dist/esm/client/components/segment-cache-impl/tuple-map.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
Loading…
Add table
Add a link
Reference in a new issue