16 lines
331 B
C#
16 lines
331 B
C#
using UnityEngine;
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public class KeyPickup : MonoBehaviour
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{
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public static bool hasKeys = false;
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private void OnTriggerEnter(Collider other)
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{
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if (other.CompareTag("Player"))
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{
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hasKeys = true;
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Debug.Log("Picked up the keys!");
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Destroy(gameObject);
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}
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}
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}
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