27 lines
644 B
GDScript
27 lines
644 B
GDScript
extends Node3D
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const FishingSpotType = preload("res://fishing/fishing_spot.gd")
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const FishPoolType = preload("res://fish/fish_pool.gd")
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const GameUIType = preload("res://ui/game_ui.gd")
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const PlayerType = preload("res://player/player.gd")
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@export var fish_catalog: FishPoolType
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@onready var _player: PlayerType = %Player
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@onready var _fishing_spot: FishingSpotType = %FishingSpot
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@onready var _game_ui: GameUIType = %GameUI
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func _ready() -> void:
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_fishing_spot.setup(
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_player,
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_player.inventory,
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_player.collection_log
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)
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_game_ui.setup(
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_player,
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_player.inventory,
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_player.collection_log,
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fish_catalog,
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_fishing_spot
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)
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