netfishing/main/main.gd

36 lines
923 B
GDScript

extends Node3D
const FishingSpotType = preload("res://fishing/fishing_spot.gd")
const FishBuyerProfileType = preload("res://economy/fish_buyer_profile.gd")
const FishPoolType = preload("res://fish/fish_pool.gd")
const GameUIType = preload("res://ui/game_ui.gd")
const PlayerType = preload("res://player/player.gd")
@export var fish_catalog: FishPoolType
@export var pelican_buyer_profile: FishBuyerProfileType
@onready var _player: PlayerType = %Player
@onready var _fishing_spot: FishingSpotType = %FishingSpot
@onready var _game_ui: GameUIType = %GameUI
func _ready() -> void:
_player.fish_sale_service.setup(
_player.inventory,
_player.wallet
)
_fishing_spot.setup(
_player,
_player.inventory,
_player.collection_log
)
_game_ui.setup(
_player,
_player.inventory,
_player.collection_log,
_player.wallet,
_player.fish_sale_service,
pelican_buyer_profile,
fish_catalog,
_fishing_spot
)