netfishing/main/main.gd

14 lines
436 B
GDScript

extends Node3D
const FishingSpotType = preload("res://fishing/fishing_spot.gd")
const GameUIType = preload("res://ui/game_ui.gd")
const PlayerType = preload("res://player/player.gd")
@onready var _player: PlayerType = %Player
@onready var _fishing_spot: FishingSpotType = %FishingSpot
@onready var _game_ui: GameUIType = %GameUI
func _ready() -> void:
_fishing_spot.setup(_player)
_game_ui.setup(_player.inventory, _fishing_spot)