[gd_scene load_steps=14 format=3] [ext_resource type="Script" path="res://world/regions/graybox_region.gd" id="1_region"] [ext_resource type="Script" path="res://world/fishable_water_region.gd" id="2_water"] [ext_resource type="Resource" path="res://fish/pools/test_water_pool.tres" id="3_pool"] [ext_resource type="Script" path="res://world/player_water_trigger.gd" id="4_trigger"] [ext_resource type="Script" path="res://world/safe_respawn_point.gd" id="5_safe"] [sub_resource type="BoxShape3D" id="BankNSShape"] size = Vector3(36, 6, 8) [sub_resource type="BoxShape3D" id="BankEWShape"] size = Vector3(6, 6, 20) [sub_resource type="BoxMesh" id="BankNSMesh"] size = Vector3(36, 6, 8) [sub_resource type="BoxMesh" id="BankEWMesh"] size = Vector3(6, 6, 20) [sub_resource type="PlaneMesh" id="WaterMesh"] size = Vector2(24, 20) [sub_resource type="BoxShape3D" id="WaterShape"] size = Vector3(24, 0.2, 20) [sub_resource type="BoxShape3D" id="RecoveryShape"] size = Vector3(24, 5, 20) [sub_resource type="StandardMaterial3D" id="GrassMaterial"] albedo_color = Color(0.43, 0.75, 0.34, 1) [sub_resource type="StandardMaterial3D" id="WaterMaterial"] transparency = 1 albedo_color = Color(0.16, 0.58, 0.78, 0.78) roughness = 0.25 [node name="StarterPondRegion" type="Node3D"] script = ExtResource("1_region") region_id = &"starter_pond" [node name="Visuals" type="Node3D" parent="."] [node name="NorthBank" type="MeshInstance3D" parent="Visuals"] position = Vector3(0, -3, 14) mesh = SubResource("BankNSMesh") material_override = SubResource("GrassMaterial") [node name="SouthBank" type="MeshInstance3D" parent="Visuals"] position = Vector3(0, -3, -14) mesh = SubResource("BankNSMesh") material_override = SubResource("GrassMaterial") [node name="WestBank" type="MeshInstance3D" parent="Visuals"] position = Vector3(-15, -3, 0) mesh = SubResource("BankEWMesh") material_override = SubResource("GrassMaterial") [node name="EastBank" type="MeshInstance3D" parent="Visuals"] position = Vector3(15, -3, 0) mesh = SubResource("BankEWMesh") material_override = SubResource("GrassMaterial") [node name="Water" type="MeshInstance3D" parent="Visuals"] position = Vector3(0, 0.2, 0) mesh = SubResource("WaterMesh") material_override = SubResource("WaterMaterial") [node name="PondLabel" type="Label3D" parent="Visuals"] position = Vector3(-14, 2.4, 11) text = "POND" font_size = 34 outline_size = 7 billboard = 1 no_depth_test = true [node name="StaticCollision" type="Node3D" parent="."] [node name="NorthBank" type="StaticBody3D" parent="StaticCollision"] [node name="Shape" type="CollisionShape3D" parent="StaticCollision/NorthBank"] position = Vector3(0, -3, 14) shape = SubResource("BankNSShape") [node name="SouthBank" type="StaticBody3D" parent="StaticCollision"] [node name="Shape" type="CollisionShape3D" parent="StaticCollision/SouthBank"] position = Vector3(0, -3, -14) shape = SubResource("BankNSShape") [node name="WestBank" type="StaticBody3D" parent="StaticCollision"] [node name="Shape" type="CollisionShape3D" parent="StaticCollision/WestBank"] position = Vector3(-15, -3, 0) shape = SubResource("BankEWShape") [node name="EastBank" type="StaticBody3D" parent="StaticCollision"] [node name="Shape" type="CollisionShape3D" parent="StaticCollision/EastBank"] position = Vector3(15, -3, 0) shape = SubResource("BankEWShape") [node name="FishingWater" type="Node3D" parent="."] [node name="StarterPondWater" type="Area3D" parent="FishingWater"] position = Vector3(0, 0.2, 0) collision_layer = 4 collision_mask = 0 monitoring = false script = ExtResource("2_water") location_tags = Array[StringName]([&"starter_pond"]) fish_pool = ExtResource("3_pool") [node name="Shape" type="CollisionShape3D" parent="FishingWater/StarterPondWater"] shape = SubResource("WaterShape") [node name="WaterRecovery" type="Node3D" parent="."] [node name="StarterPondRecovery" type="Area3D" parent="WaterRecovery"] position = Vector3(0, -2.3, 0) collision_layer = 8 collision_mask = 2 script = ExtResource("4_trigger") surface_height = 0.2 [node name="Shape" type="CollisionShape3D" parent="WaterRecovery/StarterPondRecovery"] shape = SubResource("RecoveryShape") [node name="SafeRespawns" type="Node3D" parent="."] [node name="EastShore" type="Marker3D" parent="SafeRespawns"] position = Vector3(15, 0.58, 4) rotation_degrees = Vector3(0, 90, 0) script = ExtResource("5_safe") [node name="NorthShore" type="Marker3D" parent="SafeRespawns"] position = Vector3(0, 0.58, 14) rotation_degrees = Vector3(0, 180, 0) script = ExtResource("5_safe") [node name="SouthShore" type="Marker3D" parent="SafeRespawns"] position = Vector3(0, 0.58, -14) script = ExtResource("5_safe")