Add data-driven fish selection and catch showcase
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39 changed files with 1226 additions and 58 deletions
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world/fishable_water_region.gd
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world/fishable_water_region.gd
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class_name FishableWaterRegion
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extends Area3D
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const FishPoolType = preload("res://fish/fish_pool.gd")
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@export var location_tags: Array[StringName] = []
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@export var fish_pool: FishPoolType
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@export var selection_priority: int = 0
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