Add data-driven fish selection and catch showcase

This commit is contained in:
Alexander Sellite 2026-07-25 15:15:24 -04:00
parent ae2f724fe2
commit bd2768b676
39 changed files with 1226 additions and 58 deletions

View file

@ -10,5 +10,9 @@ const PlayerType = preload("res://player/player.gd")
func _ready() -> void:
_fishing_spot.setup(_player)
_fishing_spot.setup(
_player,
_player.inventory,
_player.collection_log
)
_game_ui.setup(_player.inventory, _fishing_spot)