Add minimal Bluegill fishing loop
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dd2563c0d8
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16 changed files with 461 additions and 3 deletions
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@ -1,13 +1,25 @@
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[gd_scene load_steps=3 format=3]
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[gd_scene load_steps=6 format=3]
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[ext_resource type="PackedScene" path="res://world/test_world.tscn" id="1_world"]
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[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
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[ext_resource type="Script" path="res://main/main.gd" id="3_main"]
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[ext_resource type="PackedScene" path="res://fishing/fishing_spot.tscn" id="4_spot"]
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[ext_resource type="PackedScene" path="res://ui/game_ui.tscn" id="5_ui"]
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[node name="Main" type="Node3D"]
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script = ExtResource("3_main")
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[node name="TestWorld" parent="." instance=ExtResource("1_world")]
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[node name="Players" type="Node3D" parent="."]
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[node name="Player" parent="Players" instance=ExtResource("2_player")]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 5)
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[node name="FishingSpot" parent="." instance=ExtResource("4_spot")]
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unique_name_in_owner = true
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position = Vector3(0, 1.02, -18)
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[node name="GameUI" parent="." instance=ExtResource("5_ui")]
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unique_name_in_owner = true
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