Add minimal Bluegill fishing loop

This commit is contained in:
Alexander Sellite 2026-07-25 11:05:37 -04:00
parent dd2563c0d8
commit bba93eb3e5
16 changed files with 461 additions and 3 deletions

13
main/main.gd Normal file
View file

@ -0,0 +1,13 @@
extends Node3D
const FishingSpotType = preload("res://fishing/fishing_spot.gd")
const GameUIType = preload("res://ui/game_ui.gd")
const PlayerType = preload("res://player/player.gd")
@onready var _player: PlayerType = %Player
@onready var _fishing_spot: FishingSpotType = %FishingSpot
@onready var _game_ui: GameUIType = %GameUI
func _ready() -> void:
_game_ui.setup(_player.inventory, _fishing_spot)