Add inventory and logbook player menu

This commit is contained in:
Alexander Sellite 2026-07-25 16:02:34 -04:00
parent bd2768b676
commit ad89c22cca
12 changed files with 719 additions and 50 deletions

View file

@ -1,9 +1,12 @@
extends Node3D
const FishingSpotType = preload("res://fishing/fishing_spot.gd")
const FishPoolType = preload("res://fish/fish_pool.gd")
const GameUIType = preload("res://ui/game_ui.gd")
const PlayerType = preload("res://player/player.gd")
@export var fish_catalog: FishPoolType
@onready var _player: PlayerType = %Player
@onready var _fishing_spot: FishingSpotType = %FishingSpot
@onready var _game_ui: GameUIType = %GameUI
@ -15,4 +18,10 @@ func _ready() -> void:
_player.inventory,
_player.collection_log
)
_game_ui.setup(_player.inventory, _fishing_spot)
_game_ui.setup(
_player,
_player.inventory,
_player.collection_log,
fish_catalog,
_fishing_spot
)