Add modular holdover fishing world
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17 changed files with 1354 additions and 191 deletions
143
world/regions/river_region.tscn
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143
world/regions/river_region.tscn
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[gd_scene load_steps=19 format=3]
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[ext_resource type="Script" path="res://world/regions/graybox_region.gd" id="1_region"]
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[ext_resource type="Script" path="res://world/fishable_water_region.gd" id="2_water"]
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[ext_resource type="Resource" path="res://fish/pools/test_water_pool.tres" id="3_pool"]
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[ext_resource type="Script" path="res://world/player_water_trigger.gd" id="4_trigger"]
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[ext_resource type="Script" path="res://world/safe_respawn_point.gd" id="5_safe"]
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[sub_resource type="BoxShape3D" id="BankShape"]
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size = Vector3(13, 6, 61)
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[sub_resource type="BoxMesh" id="BankMesh"]
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size = Vector3(13, 6, 61)
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[sub_resource type="BoxShape3D" id="BridgeShape"]
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size = Vector3(6, 0.4, 7)
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[sub_resource type="BoxMesh" id="BridgeMesh"]
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size = Vector3(6, 0.4, 7)
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[sub_resource type="BoxShape3D" id="BridgeRampShape"]
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size = Vector3(4, 0.35, 7)
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[sub_resource type="BoxMesh" id="BridgeRampMesh"]
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size = Vector3(4, 0.35, 7)
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[sub_resource type="BoxMesh" id="RailMesh"]
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size = Vector3(14, 0.25, 0.25)
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[sub_resource type="PlaneMesh" id="WaterMesh"]
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size = Vector2(14, 58)
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[sub_resource type="BoxShape3D" id="WaterShape"]
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size = Vector3(14, 0.2, 58)
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[sub_resource type="BoxShape3D" id="RecoveryShape"]
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size = Vector3(14, 5, 58)
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[sub_resource type="StandardMaterial3D" id="BankMaterial"]
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albedo_color = Color(0.31, 0.61, 0.37, 1)
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[sub_resource type="StandardMaterial3D" id="BridgeMaterial"]
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albedo_color = Color(0.58, 0.58, 0.54, 1)
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[sub_resource type="StandardMaterial3D" id="RailMaterial"]
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albedo_color = Color(0.3, 0.32, 0.34, 1)
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[sub_resource type="StandardMaterial3D" id="WaterMaterial"]
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transparency = 1
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albedo_color = Color(0.12, 0.48, 0.72, 0.8)
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[node name="RiverRegion" type="Node3D"]
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script = ExtResource("1_region")
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region_id = &"river"
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[node name="Visuals" type="Node3D" parent="."]
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[node name="WestBank" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(-13.5, -3, -1.5)
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mesh = SubResource("BankMesh")
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material_override = SubResource("BankMaterial")
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[node name="EastBank" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(13.5, -3, -1.5)
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mesh = SubResource("BankMesh")
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material_override = SubResource("BankMaterial")
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[node name="Water" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(0, 0.2, 0)
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mesh = SubResource("WaterMesh")
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material_override = SubResource("WaterMaterial")
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[node name="Bridge" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(0, 0.45, 7)
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mesh = SubResource("BridgeMesh")
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material_override = SubResource("BridgeMaterial")
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[node name="WestBridgeRamp" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(-5, 0.155, 7)
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rotation_degrees = Vector3(0, 0, 9)
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mesh = SubResource("BridgeRampMesh")
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material_override = SubResource("BridgeMaterial")
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[node name="EastBridgeRamp" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(5, 0.155, 7)
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rotation_degrees = Vector3(0, 0, -9)
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mesh = SubResource("BridgeRampMesh")
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material_override = SubResource("BridgeMaterial")
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[node name="NorthRail" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(0, 1.15, 10.2)
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mesh = SubResource("RailMesh")
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material_override = SubResource("RailMaterial")
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[node name="SouthRail" type="MeshInstance3D" parent="Visuals"]
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position = Vector3(0, 1.15, 3.8)
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mesh = SubResource("RailMesh")
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material_override = SubResource("RailMaterial")
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[node name="RiverLabel" type="Label3D" parent="Visuals"]
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position = Vector3(-16, 3, 20)
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text = "RIVER"
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font_size = 34
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outline_size = 7
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billboard = 1
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no_depth_test = true
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[node name="StaticCollision" type="Node3D" parent="."]
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[node name="WestBank" type="StaticBody3D" parent="StaticCollision"]
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[node name="Shape" type="CollisionShape3D" parent="StaticCollision/WestBank"]
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position = Vector3(-13.5, -3, -1.5)
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shape = SubResource("BankShape")
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[node name="EastBank" type="StaticBody3D" parent="StaticCollision"]
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[node name="Shape" type="CollisionShape3D" parent="StaticCollision/EastBank"]
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position = Vector3(13.5, -3, -1.5)
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shape = SubResource("BankShape")
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[node name="Bridge" type="StaticBody3D" parent="StaticCollision"]
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[node name="Shape" type="CollisionShape3D" parent="StaticCollision/Bridge"]
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position = Vector3(0, 0.45, 7)
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shape = SubResource("BridgeShape")
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[node name="WestBridgeRamp" type="StaticBody3D" parent="StaticCollision"]
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[node name="Shape" type="CollisionShape3D" parent="StaticCollision/WestBridgeRamp"]
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position = Vector3(-5, 0.155, 7)
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rotation_degrees = Vector3(0, 0, 9)
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shape = SubResource("BridgeRampShape")
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[node name="EastBridgeRamp" type="StaticBody3D" parent="StaticCollision"]
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[node name="Shape" type="CollisionShape3D" parent="StaticCollision/EastBridgeRamp"]
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position = Vector3(5, 0.155, 7)
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rotation_degrees = Vector3(0, 0, -9)
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shape = SubResource("BridgeRampShape")
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[node name="FishingWater" type="Node3D" parent="."]
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[node name="RiverWater" type="Area3D" parent="FishingWater"]
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position = Vector3(0, 0.2, 0)
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collision_layer = 4
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collision_mask = 0
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monitoring = false
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script = ExtResource("2_water")
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location_tags = Array[StringName]([&"river"])
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fish_pool = ExtResource("3_pool")
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[node name="Shape" type="CollisionShape3D" parent="FishingWater/RiverWater"]
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shape = SubResource("WaterShape")
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[node name="WaterRecovery" type="Node3D" parent="."]
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[node name="RiverRecovery" type="Area3D" parent="WaterRecovery"]
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position = Vector3(0, -2.3, 0)
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collision_layer = 8
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collision_mask = 2
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script = ExtResource("4_trigger")
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surface_height = 0.2
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[node name="Shape" type="CollisionShape3D" parent="WaterRecovery/RiverRecovery"]
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shape = SubResource("RecoveryShape")
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[node name="SafeRespawns" type="Node3D" parent="."]
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[node name="BridgeWest" type="Marker3D" parent="SafeRespawns"]
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position = Vector3(-15, 0.58, 14)
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rotation_degrees = Vector3(0, -90, 0)
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script = ExtResource("5_safe")
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[node name="NorthEastBank" type="Marker3D" parent="SafeRespawns"]
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position = Vector3(14, 0.58, 24)
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rotation_degrees = Vector3(0, 90, 0)
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script = ExtResource("5_safe")
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[node name="SouthWestBank" type="Marker3D" parent="SafeRespawns"]
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position = Vector3(-14, 0.58, -25)
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rotation_degrees = Vector3(0, -90, 0)
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script = ExtResource("5_safe")
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