Add modular holdover fishing world
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17 changed files with 1354 additions and 191 deletions
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@ -100,7 +100,7 @@ func _ready() -> void:
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_fishing_spot,
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_game_ui,
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_game_ui.get_screen_fade(),
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_test_world.get_player_water_trigger(),
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_test_world.get_player_water_triggers(),
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_test_world.get_safe_respawn_points()
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)
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if not _settings_manager.settings_changed.is_connected(
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