Add shop supplies and rebalance early economy

This commit is contained in:
Alexander Sellite 2026-07-25 22:15:39 -04:00
parent 6386c5e3e3
commit 6a5923fdb8
41 changed files with 1159 additions and 52 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=16 format=3]
[gd_scene load_steps=18 format=3]
[ext_resource type="Script" path="res://player/player.gd" id="1_script"]
[ext_resource type="Script" path="res://inventory/fish_inventory.gd" id="2_inventory"]
@ -8,6 +8,8 @@
[ext_resource type="Script" path="res://inventory/player_bag.gd" id="6_bag"]
[ext_resource type="Script" path="res://inventory/player_hotbar.gd" id="7_hotbar"]
[ext_resource type="Script" path="res://progression/player_fishing_upgrades.gd" id="8_upgrades"]
[ext_resource type="Script" path="res://progression/player_item_effects.gd" id="9_effects"]
[ext_resource type="Script" path="res://progression/player_cooler_capacity.gd" id="10_capacity"]
[sub_resource type="CapsuleShape3D" id="PlayerShape"]
radius = 0.45
@ -103,6 +105,14 @@ script = ExtResource("7_hotbar")
unique_name_in_owner = true
script = ExtResource("8_upgrades")
[node name="ItemEffects" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("9_effects")
[node name="CoolerCapacity" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("10_capacity")
[node name="CatchDisplayAnchor" type="Marker3D" parent="Visuals"]
unique_name_in_owner = true
position = Vector3(0, 1.45, -1.15)