Add shop supplies and rebalance early economy
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41 changed files with 1159 additions and 52 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=16 format=3]
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[gd_scene load_steps=18 format=3]
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[ext_resource type="Script" path="res://player/player.gd" id="1_script"]
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[ext_resource type="Script" path="res://inventory/fish_inventory.gd" id="2_inventory"]
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@ -8,6 +8,8 @@
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[ext_resource type="Script" path="res://inventory/player_bag.gd" id="6_bag"]
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[ext_resource type="Script" path="res://inventory/player_hotbar.gd" id="7_hotbar"]
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[ext_resource type="Script" path="res://progression/player_fishing_upgrades.gd" id="8_upgrades"]
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[ext_resource type="Script" path="res://progression/player_item_effects.gd" id="9_effects"]
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[ext_resource type="Script" path="res://progression/player_cooler_capacity.gd" id="10_capacity"]
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[sub_resource type="CapsuleShape3D" id="PlayerShape"]
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radius = 0.45
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@ -103,6 +105,14 @@ script = ExtResource("7_hotbar")
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unique_name_in_owner = true
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script = ExtResource("8_upgrades")
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[node name="ItemEffects" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("9_effects")
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[node name="CoolerCapacity" type="Node" parent="."]
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unique_name_in_owner = true
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script = ExtResource("10_capacity")
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[node name="CatchDisplayAnchor" type="Marker3D" parent="Visuals"]
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unique_name_in_owner = true
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position = Vector3(0, 1.45, -1.15)
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