Add saves, settings, and multiplayer-safe menus

This commit is contained in:
Alexander Sellite 2026-07-25 18:20:49 -04:00
parent e2067e3bf4
commit 0d050b08cc
32 changed files with 2468 additions and 49 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3]
[gd_scene load_steps=11 format=3]
[ext_resource type="PackedScene" path="res://world/test_world.tscn" id="1_world"]
[ext_resource type="PackedScene" path="res://player/player.tscn" id="2_player"]
@ -8,6 +8,8 @@
[ext_resource type="Resource" path="res://fish/pools/test_water_pool.tres" id="6_pool"]
[ext_resource type="Resource" path="res://economy/buyers/pelicans.tres" id="7_pelicans"]
[ext_resource type="Script" path="res://world/water_recovery_controller.gd" id="8_recovery"]
[ext_resource type="Script" path="res://save/player_save_manager.gd" id="9_save"]
[ext_resource type="Script" path="res://settings/player_settings_manager.gd" id="10_settings"]
[node name="Main" type="Node3D"]
script = ExtResource("3_main")
@ -30,5 +32,13 @@ position = Vector3(0, 1.02, -18)
unique_name_in_owner = true
script = ExtResource("8_recovery")
[node name="PlayerSaveManager" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("9_save")
[node name="PlayerSettingsManager" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("10_settings")
[node name="GameUI" parent="." instance=ExtResource("5_ui")]
unique_name_in_owner = true