netfishing/world/regions/lake_region.tscn

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2026-07-26 00:33:37 -04:00
[gd_scene load_steps=17 format=3]
[ext_resource type="Script" path="res://world/regions/graybox_region.gd" id="1_region"]
[ext_resource type="Script" path="res://world/fishable_water_region.gd" id="2_water"]
[ext_resource type="Resource" path="res://fish/pools/test_water_pool.tres" id="3_pool"]
[ext_resource type="Script" path="res://world/player_water_trigger.gd" id="4_trigger"]
[ext_resource type="Script" path="res://world/safe_respawn_point.gd" id="5_safe"]
[sub_resource type="BoxShape3D" id="BankNSShape"]
size = Vector3(58, 6, 10)
[sub_resource type="BoxShape3D" id="BankEWShape"]
size = Vector3(8, 6, 36)
[sub_resource type="BoxMesh" id="BankNSMesh"]
size = Vector3(58, 6, 10)
[sub_resource type="BoxMesh" id="BankEWMesh"]
size = Vector3(8, 6, 36)
[sub_resource type="BoxShape3D" id="DockShape"]
size = Vector3(10, 0.4, 7)
[sub_resource type="BoxMesh" id="DockMesh"]
size = Vector3(10, 0.4, 7)
[sub_resource type="BoxShape3D" id="DockRampShape"]
size = Vector3(4, 0.35, 7)
[sub_resource type="BoxMesh" id="DockRampMesh"]
size = Vector3(4, 0.35, 7)
[sub_resource type="PlaneMesh" id="WaterMesh"]
size = Vector2(42, 36)
[sub_resource type="BoxShape3D" id="WaterShape"]
size = Vector3(42, 0.2, 36)
[sub_resource type="BoxShape3D" id="RecoveryShape"]
size = Vector3(42, 5, 36)
[sub_resource type="StandardMaterial3D" id="GrassMaterial"]
albedo_color = Color(0.34, 0.65, 0.3, 1)
[sub_resource type="StandardMaterial3D" id="DockMaterial"]
albedo_color = Color(0.55, 0.34, 0.16, 1)
[sub_resource type="StandardMaterial3D" id="WaterMaterial"]
transparency = 1
albedo_color = Color(0.08, 0.43, 0.75, 0.82)
[node name="LakeRegion" type="Node3D"]
script = ExtResource("1_region")
region_id = &"lake"
[node name="Visuals" type="Node3D" parent="."]
[node name="NorthBank" type="MeshInstance3D" parent="Visuals"]
position = Vector3(0, -3, 23)
mesh = SubResource("BankNSMesh")
material_override = SubResource("GrassMaterial")
[node name="SouthBank" type="MeshInstance3D" parent="Visuals"]
position = Vector3(0, -3, -23)
mesh = SubResource("BankNSMesh")
material_override = SubResource("GrassMaterial")
[node name="WestBank" type="MeshInstance3D" parent="Visuals"]
position = Vector3(-25, -3, 0)
mesh = SubResource("BankEWMesh")
material_override = SubResource("GrassMaterial")
[node name="EastBank" type="MeshInstance3D" parent="Visuals"]
position = Vector3(25, -3, 0)
mesh = SubResource("BankEWMesh")
material_override = SubResource("GrassMaterial")
[node name="Water" type="MeshInstance3D" parent="Visuals"]
position = Vector3(0, 0.2, 0)
mesh = SubResource("WaterMesh")
material_override = SubResource("WaterMaterial")
[node name="WestDock" type="MeshInstance3D" parent="Visuals"]
position = Vector3(-12, 0.45, 0)
mesh = SubResource("DockMesh")
material_override = SubResource("DockMaterial")
[node name="WestDockRamp" type="MeshInstance3D" parent="Visuals"]
position = Vector3(-19, 0.155, 0)
rotation_degrees = Vector3(0, 0, 9)
mesh = SubResource("DockRampMesh")
material_override = SubResource("DockMaterial")
[node name="LakeLabel" type="Label3D" parent="Visuals"]
position = Vector3(-25, 3, 20)
text = "LAKE"
font_size = 38
outline_size = 8
billboard = 1
no_depth_test = true
[node name="StaticCollision" type="Node3D" parent="."]
[node name="NorthBank" type="StaticBody3D" parent="StaticCollision"]
[node name="Shape" type="CollisionShape3D" parent="StaticCollision/NorthBank"]
position = Vector3(0, -3, 23)
shape = SubResource("BankNSShape")
[node name="SouthBank" type="StaticBody3D" parent="StaticCollision"]
[node name="Shape" type="CollisionShape3D" parent="StaticCollision/SouthBank"]
position = Vector3(0, -3, -23)
shape = SubResource("BankNSShape")
[node name="WestBank" type="StaticBody3D" parent="StaticCollision"]
[node name="Shape" type="CollisionShape3D" parent="StaticCollision/WestBank"]
position = Vector3(-25, -3, 0)
shape = SubResource("BankEWShape")
[node name="EastBank" type="StaticBody3D" parent="StaticCollision"]
[node name="Shape" type="CollisionShape3D" parent="StaticCollision/EastBank"]
position = Vector3(25, -3, 0)
shape = SubResource("BankEWShape")
[node name="WestDock" type="StaticBody3D" parent="StaticCollision"]
[node name="Shape" type="CollisionShape3D" parent="StaticCollision/WestDock"]
position = Vector3(-12, 0.45, 0)
shape = SubResource("DockShape")
[node name="WestDockRamp" type="StaticBody3D" parent="StaticCollision"]
[node name="Shape" type="CollisionShape3D" parent="StaticCollision/WestDockRamp"]
position = Vector3(-19, 0.155, 0)
rotation_degrees = Vector3(0, 0, 9)
shape = SubResource("DockRampShape")
[node name="FishingWater" type="Node3D" parent="."]
[node name="LakeWater" type="Area3D" parent="FishingWater"]
position = Vector3(0, 0.2, 0)
collision_layer = 4
collision_mask = 0
monitoring = false
script = ExtResource("2_water")
location_tags = Array[StringName]([&"lake"])
fish_pool = ExtResource("3_pool")
[node name="Shape" type="CollisionShape3D" parent="FishingWater/LakeWater"]
shape = SubResource("WaterShape")
[node name="WaterRecovery" type="Node3D" parent="."]
[node name="LakeRecovery" type="Area3D" parent="WaterRecovery"]
position = Vector3(0, -2.3, 0)
collision_layer = 8
collision_mask = 2
script = ExtResource("4_trigger")
surface_height = 0.2
[node name="Shape" type="CollisionShape3D" parent="WaterRecovery/LakeRecovery"]
shape = SubResource("RecoveryShape")
[node name="SafeRespawns" type="Node3D" parent="."]
[node name="WestDockApproach" type="Marker3D" parent="SafeRespawns"]
position = Vector3(-25, 0.58, 8)
rotation_degrees = Vector3(0, -90, 0)
script = ExtResource("5_safe")
[node name="NorthShore" type="Marker3D" parent="SafeRespawns"]
position = Vector3(0, 0.58, 24)
rotation_degrees = Vector3(0, 180, 0)
script = ExtResource("5_safe")
[node name="SouthEastShore" type="Marker3D" parent="SafeRespawns"]
position = Vector3(25, 0.58, -23)
rotation_degrees = Vector3(0, 45, 0)
script = ExtResource("5_safe")