2026-07-25 21:24:01 -04:00
|
|
|
|
class_name FishingShop
|
|
|
|
|
|
extends Control
|
|
|
|
|
|
|
|
|
|
|
|
const INPUT_OWNER: StringName = &"fishing_shop"
|
|
|
|
|
|
const MAIN_SHOP_BUYER_ID: StringName = &"main_fishing_shop"
|
|
|
|
|
|
const FishBuyerProfileType = preload("res://economy/fish_buyer_profile.gd")
|
|
|
|
|
|
const FishCatchType = preload("res://fish/fish_catch.gd")
|
|
|
|
|
|
const FishInventoryType = preload("res://inventory/fish_inventory.gd")
|
|
|
|
|
|
const FishSaleResultType = preload("res://economy/fish_sale_result.gd")
|
|
|
|
|
|
const FishSaleServiceType = preload("res://economy/fish_sale_service.gd")
|
|
|
|
|
|
const PlayerWalletType = preload("res://economy/player_wallet.gd")
|
2026-07-25 22:15:39 -04:00
|
|
|
|
const FishingShopStockType = preload("res://economy/fishing_shop_stock.gd")
|
|
|
|
|
|
const ItemCatalogType = preload("res://items/item_catalog.gd")
|
|
|
|
|
|
const ItemDataType = preload("res://items/item_data.gd")
|
|
|
|
|
|
const PlayerBagType = preload("res://inventory/player_bag.gd")
|
2026-07-25 21:24:01 -04:00
|
|
|
|
const FishingSpotType = preload("res://fishing/fishing_spot.gd")
|
|
|
|
|
|
const PlayerFishingUpgradesType = preload(
|
|
|
|
|
|
"res://progression/player_fishing_upgrades.gd"
|
|
|
|
|
|
)
|
|
|
|
|
|
const PlayerType = preload("res://player/player.gd")
|
2026-07-25 22:15:39 -04:00
|
|
|
|
const PlayerCoolerCapacityType = preload(
|
|
|
|
|
|
"res://progression/player_cooler_capacity.gd"
|
|
|
|
|
|
)
|
2026-07-25 21:24:01 -04:00
|
|
|
|
const ShopInteractionType = preload(
|
|
|
|
|
|
"res://world/fishing_shop_interaction.gd"
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
signal menu_visibility_changed(is_open: bool)
|
|
|
|
|
|
|
|
|
|
|
|
enum CloseReason {
|
|
|
|
|
|
USER,
|
|
|
|
|
|
RANGE_EXIT,
|
|
|
|
|
|
WATER_RECOVERY,
|
|
|
|
|
|
SESSION_END,
|
|
|
|
|
|
TEARDOWN,
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
@onready var _wallet_label: Label = %WalletLabel
|
|
|
|
|
|
@onready var _fish_list: ItemList = %FishList
|
2026-07-25 22:15:39 -04:00
|
|
|
|
@onready var _sales_title: Label = %SalesTitle
|
2026-07-25 21:24:01 -04:00
|
|
|
|
@onready var _fish_empty: Label = %FishEmpty
|
|
|
|
|
|
@onready var _fish_texture: TextureRect = %FishTexture
|
|
|
|
|
|
@onready var _fish_name: Label = %FishName
|
|
|
|
|
|
@onready var _fish_details: Label = %FishDetails
|
|
|
|
|
|
@onready var _sell_button: Button = %SellButton
|
|
|
|
|
|
@onready var _feedback: Label = %Feedback
|
|
|
|
|
|
@onready var _reel_level: Label = %ReelLevel
|
|
|
|
|
|
@onready var _reel_effect: Label = %ReelEffect
|
|
|
|
|
|
@onready var _reel_cost: Label = %ReelCost
|
|
|
|
|
|
@onready var _reel_purchase: Button = %ReelPurchase
|
|
|
|
|
|
@onready var _barrier_level: Label = %BarrierLevel
|
|
|
|
|
|
@onready var _barrier_effect: Label = %BarrierEffect
|
|
|
|
|
|
@onready var _barrier_cost: Label = %BarrierCost
|
|
|
|
|
|
@onready var _barrier_purchase: Button = %BarrierPurchase
|
2026-07-25 22:15:39 -04:00
|
|
|
|
@onready var _supplies_list: VBoxContainer = %SuppliesList
|
|
|
|
|
|
@onready var _cooler_level: Label = %CoolerLevel
|
|
|
|
|
|
@onready var _cooler_effect: Label = %CoolerEffect
|
|
|
|
|
|
@onready var _cooler_cost: Label = %CoolerCost
|
|
|
|
|
|
@onready var _cooler_purchase: Button = %CoolerPurchase
|
2026-07-25 21:24:01 -04:00
|
|
|
|
@onready var _confirmation: PanelContainer = %SaleConfirmation
|
|
|
|
|
|
@onready var _confirmation_text: Label = %ConfirmationText
|
|
|
|
|
|
@onready var _confirm_sale: Button = %ConfirmSale
|
|
|
|
|
|
@onready var _cancel_sale: Button = %CancelSale
|
|
|
|
|
|
|
|
|
|
|
|
var _player: PlayerType
|
|
|
|
|
|
var _inventory: FishInventoryType
|
|
|
|
|
|
var _wallet: PlayerWalletType
|
|
|
|
|
|
var _sale_service: FishSaleServiceType
|
|
|
|
|
|
var _buyer: FishBuyerProfileType
|
|
|
|
|
|
var _upgrades: PlayerFishingUpgradesType
|
|
|
|
|
|
var _fishing_spot: FishingSpotType
|
|
|
|
|
|
var _interaction: ShopInteractionType
|
2026-07-25 22:15:39 -04:00
|
|
|
|
var _bag: PlayerBagType
|
|
|
|
|
|
var _item_catalog: ItemCatalogType
|
|
|
|
|
|
var _cooler_capacity: PlayerCoolerCapacityType
|
2026-07-25 21:24:01 -04:00
|
|
|
|
var _selected_catch_id: StringName
|
|
|
|
|
|
var _confirmation_catch_id: StringName
|
|
|
|
|
|
var _prior_movement_enabled: bool = true
|
|
|
|
|
|
var _prior_camera_enabled: bool = true
|
|
|
|
|
|
var _prior_mouse_mode: Input.MouseMode = Input.MOUSE_MODE_VISIBLE
|
|
|
|
|
|
var _snapshot_stored: bool = false
|
|
|
|
|
|
var _mouse_snapshot_stored: bool = false
|
|
|
|
|
|
var _generation: int = 0
|
|
|
|
|
|
var _transaction_in_progress: bool = false
|
|
|
|
|
|
var _closing: bool = false
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _ready() -> void:
|
|
|
|
|
|
%CloseButton.pressed.connect(close_shop)
|
|
|
|
|
|
_fish_list.item_selected.connect(_on_fish_selected)
|
|
|
|
|
|
_sell_button.pressed.connect(_open_sale_confirmation)
|
|
|
|
|
|
_confirm_sale.pressed.connect(_on_confirm_sale)
|
|
|
|
|
|
_cancel_sale.pressed.connect(_close_sale_confirmation)
|
|
|
|
|
|
_reel_purchase.pressed.connect(_purchase_reel_speed)
|
|
|
|
|
|
_barrier_purchase.pressed.connect(_purchase_barrier_power)
|
2026-07-25 22:15:39 -04:00
|
|
|
|
_cooler_purchase.pressed.connect(_purchase_cooler_capacity)
|
2026-07-25 21:24:01 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func setup(
|
|
|
|
|
|
player: PlayerType,
|
|
|
|
|
|
inventory: FishInventoryType,
|
|
|
|
|
|
wallet: PlayerWalletType,
|
|
|
|
|
|
sale_service: FishSaleServiceType,
|
|
|
|
|
|
buyer: FishBuyerProfileType,
|
|
|
|
|
|
upgrades: PlayerFishingUpgradesType,
|
|
|
|
|
|
fishing_spot: FishingSpotType,
|
|
|
|
|
|
interaction: ShopInteractionType,
|
2026-07-25 22:15:39 -04:00
|
|
|
|
bag: PlayerBagType,
|
|
|
|
|
|
item_catalog: ItemCatalogType,
|
|
|
|
|
|
cooler_capacity: PlayerCoolerCapacityType,
|
2026-07-25 21:24:01 -04:00
|
|
|
|
) -> void:
|
|
|
|
|
|
_player = player
|
|
|
|
|
|
_inventory = inventory
|
|
|
|
|
|
_wallet = wallet
|
|
|
|
|
|
_sale_service = sale_service
|
|
|
|
|
|
_buyer = buyer
|
|
|
|
|
|
_upgrades = upgrades
|
|
|
|
|
|
_fishing_spot = fishing_spot
|
|
|
|
|
|
_interaction = interaction
|
2026-07-25 22:15:39 -04:00
|
|
|
|
_bag = bag
|
|
|
|
|
|
_item_catalog = item_catalog
|
|
|
|
|
|
_cooler_capacity = cooler_capacity
|
2026-07-25 21:24:01 -04:00
|
|
|
|
if not _inventory.catches_changed.is_connected(_on_inventory_changed):
|
|
|
|
|
|
_inventory.catches_changed.connect(_on_inventory_changed)
|
|
|
|
|
|
if not _wallet.balance_changed.is_connected(_on_wallet_changed):
|
|
|
|
|
|
_wallet.balance_changed.connect(_on_wallet_changed)
|
|
|
|
|
|
if not _upgrades.upgrades_changed.is_connected(_on_upgrades_changed):
|
|
|
|
|
|
_upgrades.upgrades_changed.connect(_on_upgrades_changed)
|
2026-07-25 22:15:39 -04:00
|
|
|
|
if not _bag.contents_changed.is_connected(_on_bag_changed):
|
|
|
|
|
|
_bag.contents_changed.connect(_on_bag_changed)
|
|
|
|
|
|
if not _cooler_capacity.capacity_changed.is_connected(
|
|
|
|
|
|
_on_cooler_capacity_changed
|
|
|
|
|
|
):
|
|
|
|
|
|
_cooler_capacity.capacity_changed.connect(_on_cooler_capacity_changed)
|
2026-07-25 21:24:01 -04:00
|
|
|
|
_refresh_all()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func open_shop() -> bool:
|
|
|
|
|
|
if (
|
|
|
|
|
|
visible
|
|
|
|
|
|
or _player == null
|
|
|
|
|
|
or _interaction == null
|
|
|
|
|
|
or not _interaction.is_local_player_in_range()
|
|
|
|
|
|
or _fishing_spot == null
|
|
|
|
|
|
or not _fishing_spot.can_open_fishing_shop()
|
|
|
|
|
|
or _buyer == null
|
|
|
|
|
|
or not _buyer.is_valid()
|
|
|
|
|
|
or _buyer.id != MAIN_SHOP_BUYER_ID
|
|
|
|
|
|
):
|
|
|
|
|
|
return false
|
|
|
|
|
|
_generation += 1
|
|
|
|
|
|
_closing = false
|
|
|
|
|
|
_transaction_in_progress = false
|
|
|
|
|
|
_prior_movement_enabled = _player.is_movement_enabled()
|
|
|
|
|
|
_prior_camera_enabled = _player.is_camera_input_enabled()
|
|
|
|
|
|
_prior_mouse_mode = Input.mouse_mode
|
|
|
|
|
|
_snapshot_stored = true
|
|
|
|
|
|
_mouse_snapshot_stored = true
|
|
|
|
|
|
_player.set_movement_enabled(false)
|
|
|
|
|
|
_player.set_camera_input_enabled(false)
|
|
|
|
|
|
_fishing_spot.set_local_menu_input_suppressed(INPUT_OWNER, true)
|
|
|
|
|
|
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
|
|
|
|
|
_feedback.text = ""
|
|
|
|
|
|
_close_sale_confirmation()
|
|
|
|
|
|
show()
|
|
|
|
|
|
_refresh_all()
|
|
|
|
|
|
%CloseButton.grab_focus()
|
|
|
|
|
|
menu_visibility_changed.emit(true)
|
|
|
|
|
|
return true
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func consume_escape() -> bool:
|
|
|
|
|
|
if not visible:
|
|
|
|
|
|
return false
|
|
|
|
|
|
if _confirmation.visible:
|
|
|
|
|
|
_close_sale_confirmation()
|
|
|
|
|
|
else:
|
|
|
|
|
|
close_shop()
|
|
|
|
|
|
return true
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func close_shop(
|
|
|
|
|
|
reason: CloseReason = CloseReason.USER,
|
|
|
|
|
|
restore_controls: bool = true,
|
|
|
|
|
|
) -> void:
|
|
|
|
|
|
if not visible:
|
|
|
|
|
|
return
|
|
|
|
|
|
_closing = true
|
|
|
|
|
|
_generation += 1
|
|
|
|
|
|
_transaction_in_progress = false
|
|
|
|
|
|
_close_sale_confirmation()
|
|
|
|
|
|
_selected_catch_id = StringName()
|
|
|
|
|
|
hide()
|
|
|
|
|
|
get_viewport().gui_release_focus()
|
|
|
|
|
|
if _fishing_spot != null and is_instance_valid(_fishing_spot):
|
|
|
|
|
|
_fishing_spot.set_local_menu_input_suppressed(INPUT_OWNER, false)
|
|
|
|
|
|
if (
|
|
|
|
|
|
restore_controls
|
|
|
|
|
|
and _snapshot_stored
|
|
|
|
|
|
and _fishing_spot != null
|
|
|
|
|
|
and _fishing_spot.is_ready_for_shop_transaction()
|
|
|
|
|
|
):
|
|
|
|
|
|
_player.set_movement_enabled(_prior_movement_enabled)
|
|
|
|
|
|
_player.set_camera_input_enabled(_prior_camera_enabled)
|
|
|
|
|
|
_snapshot_stored = false
|
|
|
|
|
|
_apply_mouse_close_policy(reason)
|
|
|
|
|
|
_closing = false
|
|
|
|
|
|
menu_visibility_changed.emit(false)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func close_for_range_exit() -> void:
|
|
|
|
|
|
close_shop(CloseReason.RANGE_EXIT)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func close_for_water_recovery() -> void:
|
|
|
|
|
|
# Recovery emits its starting signal immediately before it captures the
|
|
|
|
|
|
# player's current control state. Restore our local snapshot synchronously
|
|
|
|
|
|
# so recovery captures the pre-shop state, then becomes the new authority
|
|
|
|
|
|
# before another frame can process gameplay input.
|
|
|
|
|
|
close_shop(CloseReason.WATER_RECOVERY, true)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func close_for_session_end() -> void:
|
|
|
|
|
|
close_shop(CloseReason.SESSION_END, false)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _exit_tree() -> void:
|
|
|
|
|
|
if visible:
|
|
|
|
|
|
close_shop(CloseReason.TEARDOWN, false)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _refresh_all() -> void:
|
|
|
|
|
|
if not is_node_ready():
|
|
|
|
|
|
return
|
|
|
|
|
|
_refresh_wallet()
|
|
|
|
|
|
_refresh_fish_list()
|
|
|
|
|
|
_refresh_selected_fish()
|
|
|
|
|
|
_refresh_upgrades()
|
2026-07-25 22:15:39 -04:00
|
|
|
|
_refresh_supplies()
|
|
|
|
|
|
_refresh_cooler_capacity()
|
2026-07-25 21:24:01 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _refresh_wallet() -> void:
|
|
|
|
|
|
_wallet_label.text = (
|
|
|
|
|
|
"Wallet: $%d" % _wallet.get_balance()
|
|
|
|
|
|
if _wallet != null
|
|
|
|
|
|
else "Wallet: $0"
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _refresh_fish_list() -> void:
|
|
|
|
|
|
_fish_list.clear()
|
|
|
|
|
|
var catches: Array[FishCatchType] = (
|
|
|
|
|
|
_inventory.get_all_catches() if _inventory != null else []
|
|
|
|
|
|
)
|
2026-07-25 22:15:39 -04:00
|
|
|
|
_sales_title.text = "Cooler %d / %d • Full base value" % [
|
|
|
|
|
|
catches.size(),
|
|
|
|
|
|
_cooler_capacity.get_capacity() if _cooler_capacity != null else 0,
|
|
|
|
|
|
]
|
2026-07-25 21:24:01 -04:00
|
|
|
|
catches.sort_custom(
|
|
|
|
|
|
func(a: FishCatchType, b: FishCatchType) -> bool:
|
|
|
|
|
|
return a.catch_sequence > b.catch_sequence
|
|
|
|
|
|
)
|
|
|
|
|
|
var selected_index: int = -1
|
|
|
|
|
|
for fish_catch: FishCatchType in catches:
|
|
|
|
|
|
if fish_catch == null or not fish_catch.is_valid():
|
|
|
|
|
|
continue
|
|
|
|
|
|
var marker: String = "★ " if fish_catch.is_favorited else ""
|
|
|
|
|
|
var index: int = _fish_list.add_item(
|
|
|
|
|
|
"%s%s — %.2f lb"
|
|
|
|
|
|
% [marker, fish_catch.fish.display_name, fish_catch.weight_lb],
|
|
|
|
|
|
fish_catch.fish.display_texture
|
|
|
|
|
|
)
|
|
|
|
|
|
_fish_list.set_item_metadata(index, String(fish_catch.catch_id))
|
|
|
|
|
|
_fish_list.set_item_tooltip(
|
|
|
|
|
|
index,
|
|
|
|
|
|
"%s • %s"
|
|
|
|
|
|
% [
|
|
|
|
|
|
fish_catch.fish.get_rarity_name(),
|
|
|
|
|
|
"Favorited" if fish_catch.is_favorited else "Available",
|
|
|
|
|
|
]
|
|
|
|
|
|
)
|
|
|
|
|
|
if fish_catch.catch_id == _selected_catch_id:
|
|
|
|
|
|
selected_index = index
|
|
|
|
|
|
_fish_empty.visible = _fish_list.item_count == 0
|
|
|
|
|
|
if selected_index >= 0:
|
|
|
|
|
|
_fish_list.select(selected_index)
|
|
|
|
|
|
elif not _selected_catch_id.is_empty():
|
|
|
|
|
|
_selected_catch_id = StringName()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _refresh_selected_fish() -> void:
|
|
|
|
|
|
var fish_catch: FishCatchType = _get_selected_catch()
|
|
|
|
|
|
_fish_texture.texture = (
|
|
|
|
|
|
fish_catch.fish.display_texture if fish_catch != null else null
|
|
|
|
|
|
)
|
|
|
|
|
|
_fish_name.text = (
|
|
|
|
|
|
fish_catch.fish.display_name if fish_catch != null else "Select a fish"
|
|
|
|
|
|
)
|
|
|
|
|
|
if fish_catch == null:
|
|
|
|
|
|
_fish_details.text = "Choose one individual fish from your Cooler."
|
|
|
|
|
|
_sell_button.disabled = true
|
|
|
|
|
|
return
|
|
|
|
|
|
var offer: int = _buyer.get_offer(fish_catch.sale_value)
|
|
|
|
|
|
_fish_details.text = (
|
|
|
|
|
|
"%.2f lb • %s\nBase value: $%d\nMain-shop offer: $%d%s"
|
|
|
|
|
|
% [
|
|
|
|
|
|
fish_catch.weight_lb,
|
|
|
|
|
|
fish_catch.fish.get_rarity_name(),
|
|
|
|
|
|
fish_catch.sale_value,
|
|
|
|
|
|
offer,
|
|
|
|
|
|
"\nFavorited fish cannot be sold."
|
|
|
|
|
|
if fish_catch.is_favorited
|
|
|
|
|
|
else "",
|
|
|
|
|
|
]
|
|
|
|
|
|
)
|
|
|
|
|
|
_sell_button.disabled = (
|
|
|
|
|
|
fish_catch.is_favorited
|
|
|
|
|
|
or _transaction_in_progress
|
|
|
|
|
|
or _closing
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _refresh_upgrades() -> void:
|
|
|
|
|
|
if _upgrades == null:
|
|
|
|
|
|
return
|
|
|
|
|
|
var reel_level: int = _upgrades.get_reel_speed_level()
|
|
|
|
|
|
var reel_cost: int = _upgrades.get_next_reel_speed_cost()
|
|
|
|
|
|
_reel_level.text = "Level %d" % reel_level
|
|
|
|
|
|
_reel_purchase.disabled = (
|
|
|
|
|
|
reel_cost < 0
|
|
|
|
|
|
or _transaction_in_progress
|
|
|
|
|
|
or _closing
|
|
|
|
|
|
or not _upgrades.can_purchase_reel_speed(_wallet)
|
|
|
|
|
|
)
|
|
|
|
|
|
if reel_cost < 0:
|
|
|
|
|
|
_reel_effect.text = "%.2f×" % _upgrades.get_reel_speed_multiplier()
|
|
|
|
|
|
_reel_cost.text = "MAX"
|
|
|
|
|
|
else:
|
|
|
|
|
|
_reel_effect.text = (
|
|
|
|
|
|
"%.2f× → %.2f×"
|
|
|
|
|
|
% [
|
|
|
|
|
|
_upgrades.get_reel_speed_multiplier(),
|
|
|
|
|
|
1.0 + float(reel_level + 1) * 0.10,
|
|
|
|
|
|
]
|
|
|
|
|
|
)
|
|
|
|
|
|
_reel_cost.text = "$%d" % reel_cost
|
|
|
|
|
|
_reel_purchase.text = "MAX" if reel_cost < 0 else "Purchase"
|
|
|
|
|
|
var barrier_level: int = _upgrades.get_barrier_power_level()
|
|
|
|
|
|
var barrier_cost: int = _upgrades.get_next_barrier_power_cost()
|
|
|
|
|
|
_barrier_level.text = "Level %d" % barrier_level
|
|
|
|
|
|
_barrier_purchase.disabled = (
|
|
|
|
|
|
barrier_cost < 0
|
|
|
|
|
|
or _transaction_in_progress
|
|
|
|
|
|
or _closing
|
|
|
|
|
|
or not _upgrades.can_purchase_barrier_power(_wallet)
|
|
|
|
|
|
)
|
|
|
|
|
|
if barrier_cost < 0:
|
|
|
|
|
|
_barrier_effect.text = "%d damage" % _upgrades.get_barrier_damage()
|
|
|
|
|
|
_barrier_cost.text = "MAX"
|
|
|
|
|
|
else:
|
|
|
|
|
|
_barrier_effect.text = (
|
|
|
|
|
|
"%d damage → %d damage"
|
|
|
|
|
|
% [
|
|
|
|
|
|
_upgrades.get_barrier_damage(),
|
|
|
|
|
|
barrier_level + 2,
|
|
|
|
|
|
]
|
|
|
|
|
|
)
|
|
|
|
|
|
_barrier_cost.text = "$%d" % barrier_cost
|
|
|
|
|
|
_barrier_purchase.text = "MAX" if barrier_cost < 0 else "Purchase"
|
|
|
|
|
|
|
|
|
|
|
|
|
2026-07-25 22:15:39 -04:00
|
|
|
|
func _refresh_supplies() -> void:
|
|
|
|
|
|
if _supplies_list == null:
|
|
|
|
|
|
return
|
|
|
|
|
|
for child: Node in _supplies_list.get_children():
|
|
|
|
|
|
_supplies_list.remove_child(child)
|
|
|
|
|
|
child.queue_free()
|
|
|
|
|
|
for item_id: StringName in FishingShopStockType.get_stock_item_ids():
|
|
|
|
|
|
var item: ItemDataType = _item_catalog.get_item_by_id(item_id)
|
|
|
|
|
|
if item == null:
|
|
|
|
|
|
continue
|
|
|
|
|
|
var button := Button.new()
|
|
|
|
|
|
button.custom_minimum_size = Vector2(195, 54)
|
|
|
|
|
|
button.icon = item.icon
|
|
|
|
|
|
button.expand_icon = true
|
|
|
|
|
|
button.alignment = HORIZONTAL_ALIGNMENT_LEFT
|
|
|
|
|
|
button.text = "%s\n$%d • Owned %d" % [
|
|
|
|
|
|
item.display_name,
|
|
|
|
|
|
FishingShopStockType.get_price(item_id),
|
|
|
|
|
|
_bag.get_quantity(item_id),
|
|
|
|
|
|
]
|
|
|
|
|
|
button.tooltip_text = item.description
|
|
|
|
|
|
button.disabled = (
|
|
|
|
|
|
_transaction_in_progress
|
|
|
|
|
|
or _closing
|
|
|
|
|
|
or not _bag.can_add_item(item_id, 1)
|
|
|
|
|
|
or not _wallet.can_afford(
|
|
|
|
|
|
FishingShopStockType.get_price(item_id)
|
|
|
|
|
|
)
|
|
|
|
|
|
)
|
|
|
|
|
|
button.pressed.connect(_purchase_supply.bind(item_id))
|
|
|
|
|
|
_supplies_list.add_child(button)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _refresh_cooler_capacity() -> void:
|
|
|
|
|
|
if _cooler_capacity == null:
|
|
|
|
|
|
return
|
|
|
|
|
|
var level: int = _cooler_capacity.get_level()
|
|
|
|
|
|
var cost: int = _cooler_capacity.get_next_cost()
|
|
|
|
|
|
var next_capacity: int = _cooler_capacity.get_next_capacity()
|
|
|
|
|
|
_cooler_level.text = "Level %d" % level
|
|
|
|
|
|
_cooler_purchase.disabled = (
|
|
|
|
|
|
cost < 0
|
|
|
|
|
|
or _transaction_in_progress
|
|
|
|
|
|
or _closing
|
|
|
|
|
|
or not _cooler_capacity.can_purchase(_wallet)
|
|
|
|
|
|
)
|
|
|
|
|
|
if cost < 0:
|
|
|
|
|
|
_cooler_effect.text = "%d fish" % _cooler_capacity.get_capacity()
|
|
|
|
|
|
_cooler_cost.text = "MAX"
|
|
|
|
|
|
_cooler_purchase.text = "MAX"
|
|
|
|
|
|
else:
|
|
|
|
|
|
_cooler_effect.text = "%d → %d fish" % [
|
|
|
|
|
|
_cooler_capacity.get_capacity(),
|
|
|
|
|
|
next_capacity,
|
|
|
|
|
|
]
|
|
|
|
|
|
_cooler_cost.text = "$%d" % cost
|
|
|
|
|
|
_cooler_purchase.text = "Purchase"
|
|
|
|
|
|
|
|
|
|
|
|
|
2026-07-25 21:24:01 -04:00
|
|
|
|
func _on_fish_selected(index: int) -> void:
|
|
|
|
|
|
if index < 0 or index >= _fish_list.item_count:
|
|
|
|
|
|
return
|
|
|
|
|
|
_selected_catch_id = StringName(str(_fish_list.get_item_metadata(index)))
|
|
|
|
|
|
_feedback.text = ""
|
|
|
|
|
|
_refresh_selected_fish()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _open_sale_confirmation() -> void:
|
|
|
|
|
|
var fish_catch: FishCatchType = _get_selected_catch()
|
|
|
|
|
|
if not _is_transaction_context_valid() or fish_catch == null:
|
|
|
|
|
|
_feedback.text = "This fish is no longer available."
|
|
|
|
|
|
_refresh_all()
|
|
|
|
|
|
return
|
|
|
|
|
|
if fish_catch.is_favorited:
|
|
|
|
|
|
_feedback.text = "Favorited fish cannot be sold."
|
|
|
|
|
|
return
|
|
|
|
|
|
_confirmation_catch_id = fish_catch.catch_id
|
|
|
|
|
|
var offer: int = _buyer.get_offer(fish_catch.sale_value)
|
|
|
|
|
|
_confirmation_text.text = (
|
|
|
|
|
|
"Sell this %.2f lb %s to the Fishing Shop for $%d?"
|
|
|
|
|
|
% [fish_catch.weight_lb, fish_catch.fish.display_name, offer]
|
|
|
|
|
|
)
|
|
|
|
|
|
_confirmation.show()
|
|
|
|
|
|
_cancel_sale.grab_focus()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _close_sale_confirmation() -> void:
|
|
|
|
|
|
_confirmation_catch_id = StringName()
|
|
|
|
|
|
_confirmation.hide()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _on_confirm_sale() -> void:
|
|
|
|
|
|
if _transaction_in_progress:
|
|
|
|
|
|
return
|
|
|
|
|
|
var transaction_generation: int = _generation
|
|
|
|
|
|
var catch_id: StringName = _confirmation_catch_id
|
|
|
|
|
|
_close_sale_confirmation()
|
|
|
|
|
|
if (
|
|
|
|
|
|
catch_id.is_empty()
|
|
|
|
|
|
or not _is_transaction_context_valid()
|
|
|
|
|
|
or transaction_generation != _generation
|
|
|
|
|
|
or _buyer.id != MAIN_SHOP_BUYER_ID
|
|
|
|
|
|
):
|
|
|
|
|
|
_feedback.text = "Unable to complete sale."
|
|
|
|
|
|
return
|
|
|
|
|
|
_transaction_in_progress = true
|
|
|
|
|
|
var result: FishSaleResultType = _sale_service.sell(catch_id, _buyer)
|
|
|
|
|
|
_transaction_in_progress = false
|
|
|
|
|
|
if (
|
|
|
|
|
|
transaction_generation != _generation
|
|
|
|
|
|
or not visible
|
|
|
|
|
|
):
|
|
|
|
|
|
return
|
|
|
|
|
|
if result.is_success():
|
|
|
|
|
|
_feedback.text = "Fish sold for $%d." % result.payout
|
|
|
|
|
|
_selected_catch_id = StringName()
|
|
|
|
|
|
else:
|
|
|
|
|
|
_feedback.text = result.get_message()
|
|
|
|
|
|
_refresh_all()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _purchase_reel_speed() -> void:
|
|
|
|
|
|
_purchase_upgrade(true)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _purchase_barrier_power() -> void:
|
|
|
|
|
|
_purchase_upgrade(false)
|
|
|
|
|
|
|
|
|
|
|
|
|
2026-07-25 22:15:39 -04:00
|
|
|
|
func _purchase_supply(item_id: StringName) -> void:
|
|
|
|
|
|
if _transaction_in_progress or not _is_transaction_context_valid():
|
|
|
|
|
|
_feedback.text = "Unable to complete purchase."
|
|
|
|
|
|
return
|
|
|
|
|
|
var price: int = FishingShopStockType.get_price(item_id)
|
|
|
|
|
|
if not _bag.can_add_item(item_id, 1):
|
|
|
|
|
|
_feedback.text = "Bag cannot accept this item."
|
|
|
|
|
|
return
|
|
|
|
|
|
if not _wallet.can_afford(price):
|
|
|
|
|
|
_feedback.text = "Not enough money."
|
|
|
|
|
|
return
|
|
|
|
|
|
var transaction_generation: int = _generation
|
|
|
|
|
|
_transaction_in_progress = true
|
|
|
|
|
|
var purchased: bool = FishingShopStockType.purchase_one(
|
|
|
|
|
|
item_id,
|
|
|
|
|
|
_wallet,
|
|
|
|
|
|
_bag,
|
|
|
|
|
|
_item_catalog
|
|
|
|
|
|
)
|
|
|
|
|
|
_transaction_in_progress = false
|
|
|
|
|
|
if transaction_generation != _generation or not visible:
|
|
|
|
|
|
return
|
|
|
|
|
|
_feedback.text = (
|
|
|
|
|
|
"Item purchased." if purchased else "Unable to complete purchase."
|
|
|
|
|
|
)
|
|
|
|
|
|
_refresh_all()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _purchase_cooler_capacity() -> void:
|
|
|
|
|
|
if _transaction_in_progress or not _is_transaction_context_valid():
|
|
|
|
|
|
_feedback.text = "Unable to complete purchase."
|
|
|
|
|
|
return
|
|
|
|
|
|
var cost: int = _cooler_capacity.get_next_cost()
|
|
|
|
|
|
if cost < 0:
|
|
|
|
|
|
_feedback.text = "Maximum level reached."
|
|
|
|
|
|
return
|
|
|
|
|
|
if not _wallet.can_afford(cost):
|
|
|
|
|
|
_feedback.text = "Not enough money."
|
|
|
|
|
|
return
|
|
|
|
|
|
var transaction_generation: int = _generation
|
|
|
|
|
|
_transaction_in_progress = true
|
|
|
|
|
|
var purchased: bool = _cooler_capacity.purchase(_wallet)
|
|
|
|
|
|
_transaction_in_progress = false
|
|
|
|
|
|
if transaction_generation != _generation or not visible:
|
|
|
|
|
|
return
|
|
|
|
|
|
_feedback.text = (
|
|
|
|
|
|
"Upgrade purchased."
|
|
|
|
|
|
if purchased
|
|
|
|
|
|
else "Unable to complete purchase."
|
|
|
|
|
|
)
|
|
|
|
|
|
_refresh_all()
|
|
|
|
|
|
|
|
|
|
|
|
|
2026-07-25 21:24:01 -04:00
|
|
|
|
func _purchase_upgrade(is_reel_speed: bool) -> void:
|
|
|
|
|
|
if _transaction_in_progress or not _is_transaction_context_valid():
|
|
|
|
|
|
_feedback.text = "Unable to complete purchase."
|
|
|
|
|
|
return
|
|
|
|
|
|
var cost: int = (
|
|
|
|
|
|
_upgrades.get_next_reel_speed_cost()
|
|
|
|
|
|
if is_reel_speed
|
|
|
|
|
|
else _upgrades.get_next_barrier_power_cost()
|
|
|
|
|
|
)
|
|
|
|
|
|
if cost < 0:
|
|
|
|
|
|
_feedback.text = "Maximum level reached."
|
|
|
|
|
|
return
|
|
|
|
|
|
if not _wallet.can_afford(cost):
|
|
|
|
|
|
_feedback.text = "Not enough money."
|
|
|
|
|
|
return
|
|
|
|
|
|
var transaction_generation: int = _generation
|
|
|
|
|
|
_transaction_in_progress = true
|
|
|
|
|
|
var purchased: bool = (
|
|
|
|
|
|
_upgrades.purchase_reel_speed(_wallet)
|
|
|
|
|
|
if is_reel_speed
|
|
|
|
|
|
else _upgrades.purchase_barrier_power(_wallet)
|
|
|
|
|
|
)
|
|
|
|
|
|
_transaction_in_progress = false
|
|
|
|
|
|
if transaction_generation != _generation or not visible:
|
|
|
|
|
|
return
|
|
|
|
|
|
_feedback.text = (
|
|
|
|
|
|
"Upgrade purchased."
|
|
|
|
|
|
if purchased
|
|
|
|
|
|
else "Unable to complete purchase."
|
|
|
|
|
|
)
|
|
|
|
|
|
_refresh_all()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _get_selected_catch() -> FishCatchType:
|
|
|
|
|
|
if _inventory == null or _selected_catch_id.is_empty():
|
|
|
|
|
|
return null
|
|
|
|
|
|
return _inventory.get_catch_by_id(_selected_catch_id)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _is_transaction_context_valid() -> bool:
|
|
|
|
|
|
return (
|
|
|
|
|
|
visible
|
|
|
|
|
|
and not _closing
|
|
|
|
|
|
and _interaction != null
|
|
|
|
|
|
and _interaction.is_local_player_in_range()
|
|
|
|
|
|
and _fishing_spot != null
|
|
|
|
|
|
and _fishing_spot.is_ready_for_shop_transaction()
|
|
|
|
|
|
and _buyer != null
|
|
|
|
|
|
and _buyer.is_valid()
|
|
|
|
|
|
and _buyer.id == MAIN_SHOP_BUYER_ID
|
|
|
|
|
|
)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _on_inventory_changed() -> void:
|
|
|
|
|
|
_refresh_fish_list()
|
|
|
|
|
|
if (
|
|
|
|
|
|
not _confirmation_catch_id.is_empty()
|
|
|
|
|
|
and _inventory.get_catch_by_id(_confirmation_catch_id) == null
|
|
|
|
|
|
):
|
|
|
|
|
|
_close_sale_confirmation()
|
|
|
|
|
|
_feedback.text = "This fish is no longer available."
|
|
|
|
|
|
_refresh_selected_fish()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _on_wallet_changed(_balance: int, _delta: int) -> void:
|
|
|
|
|
|
_refresh_wallet()
|
|
|
|
|
|
_refresh_upgrades()
|
2026-07-25 22:15:39 -04:00
|
|
|
|
_refresh_supplies()
|
|
|
|
|
|
_refresh_cooler_capacity()
|
2026-07-25 21:24:01 -04:00
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _on_upgrades_changed(
|
|
|
|
|
|
_reel_speed_level: int,
|
|
|
|
|
|
_barrier_power_level: int,
|
|
|
|
|
|
) -> void:
|
|
|
|
|
|
_refresh_upgrades()
|
|
|
|
|
|
|
|
|
|
|
|
|
2026-07-25 22:15:39 -04:00
|
|
|
|
func _on_bag_changed() -> void:
|
|
|
|
|
|
_refresh_supplies()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
func _on_cooler_capacity_changed(_level: int, _capacity: int) -> void:
|
|
|
|
|
|
_refresh_cooler_capacity()
|
|
|
|
|
|
_refresh_fish_list()
|
|
|
|
|
|
|
|
|
|
|
|
|
2026-07-25 21:24:01 -04:00
|
|
|
|
func _apply_mouse_close_policy(reason: CloseReason) -> void:
|
|
|
|
|
|
if not _mouse_snapshot_stored:
|
|
|
|
|
|
return
|
|
|
|
|
|
match reason:
|
|
|
|
|
|
CloseReason.USER, CloseReason.RANGE_EXIT:
|
|
|
|
|
|
Input.mouse_mode = _prior_mouse_mode
|
|
|
|
|
|
CloseReason.WATER_RECOVERY:
|
|
|
|
|
|
Input.mouse_mode = _prior_mouse_mode
|
|
|
|
|
|
CloseReason.SESSION_END:
|
|
|
|
|
|
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
|
|
|
|
|
|
CloseReason.TEARDOWN:
|
|
|
|
|
|
pass
|
|
|
|
|
|
_mouse_snapshot_stored = false
|