Add deterministic generated worlds

This commit is contained in:
Alexander Sellite 2026-08-19 17:32:40 -04:00
parent 19f63bd656
commit e8888ed05a
87 changed files with 3743 additions and 139 deletions

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=10 format=3]
[ext_resource type="Script" path="res://world/test_world.gd" id="1_world"]
[ext_resource type="PackedScene" path="res://world/regions/starter_island_region.tscn" id="2_island"]
[ext_resource type="PackedScene" path="res://world/generation/generated_world_region.tscn" id="2_island"]
[ext_resource type="Script" path="res://world/below_world_failsafe.gd" id="3_water_trigger"]
[ext_resource type="Environment" path="res://world/environment/netfishing_environment.tres" id="4_environment"]
@ -32,7 +32,7 @@ shadow_blur = 2.0
[node name="Regions" type="Node3D" parent="."]
[node name="StarterIslandRegion" parent="Regions" instance=ExtResource("2_island")]
[node name="GeneratedWorldRegion" parent="Regions" instance=ExtResource("2_island")]
[node name="Safety" type="Node3D" parent="."]