forked from woofmeow/straywild
Add deterministic generated worlds
This commit is contained in:
parent
19f63bd656
commit
e8888ed05a
87 changed files with 3743 additions and 139 deletions
14
world/generation/chunks/definitions/chunk_0000.tres
Normal file
14
world/generation/chunks/definitions/chunk_0000.tres
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
[gd_resource type="Resource" script_class="TerrainChunkDefinition" load_steps=3 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
|
||||
[ext_resource type="PackedScene" path="res://world/generation/chunks/assets/chunk_0000.glb" id="2_scene"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_definition")
|
||||
stable_id = &"chunk_0000"
|
||||
label = "grass"
|
||||
packed_scene = ExtResource("2_scene")
|
||||
primary_mesh_name = &"chunk_0000"
|
||||
allowed_rotation_mask = 15
|
||||
selection_weight = 4.0
|
||||
tags = PackedStringArray("land", "grass", "flat")
|
||||
14
world/generation/chunks/definitions/chunk_0001.tres
Normal file
14
world/generation/chunks/definitions/chunk_0001.tres
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
[gd_resource type="Resource" script_class="TerrainChunkDefinition" load_steps=3 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
|
||||
[ext_resource type="PackedScene" path="res://world/generation/chunks/assets/chunk_0001.glb" id="2_scene"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_definition")
|
||||
stable_id = &"chunk_0001"
|
||||
label = "sand"
|
||||
packed_scene = ExtResource("2_scene")
|
||||
primary_mesh_name = &"chunk_0001"
|
||||
allowed_rotation_mask = 15
|
||||
selection_weight = 1.5
|
||||
tags = PackedStringArray("land", "sand", "flat")
|
||||
14
world/generation/chunks/definitions/chunk_0002.tres
Normal file
14
world/generation/chunks/definitions/chunk_0002.tres
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
[gd_resource type="Resource" script_class="TerrainChunkDefinition" format=3 uid="uid://b2ha4ekenoiaj"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ck6m4auf5epde" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
|
||||
[ext_resource type="PackedScene" uid="uid://dgd530dol7mfd" path="res://world/generation/chunks/assets/chunk_0002.glb" id="2_scene"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_definition")
|
||||
stable_id = &"chunk_0002"
|
||||
label = "beach"
|
||||
packed_scene = ExtResource("2_scene")
|
||||
primary_mesh_name = &"chunk_0002"
|
||||
selection_weight = 0.75
|
||||
maximum_placements = 10
|
||||
tags = PackedStringArray("land", "sand", "coast", "slope")
|
||||
17
world/generation/chunks/definitions/chunk_0003.tres
Normal file
17
world/generation/chunks/definitions/chunk_0003.tres
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
[gd_resource type="Resource" script_class="TerrainChunkDefinition" format=3 uid="uid://dl7tsxml6g6na"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ck6m4auf5epde" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
|
||||
[ext_resource type="PackedScene" uid="uid://2wl647bi18v5" path="res://world/generation/chunks/assets/chunk_0003.glb" id="2_scene"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_definition")
|
||||
stable_id = &"chunk_0003"
|
||||
label = "stream"
|
||||
packed_scene = ExtResource("2_scene")
|
||||
primary_mesh_name = &"chunk_0003"
|
||||
selection_weight = 0.6
|
||||
tags = PackedStringArray("land", "fresh_water", "river", "flowing")
|
||||
water_inlet_edges = 1
|
||||
water_outlet_edges = 4
|
||||
water_surface_size = Vector2(2.1, 10)
|
||||
water_surface_offset = Vector2(-0.315, 0)
|
||||
16
world/generation/chunks/definitions/chunk_0004.tres
Normal file
16
world/generation/chunks/definitions/chunk_0004.tres
Normal file
|
|
@ -0,0 +1,16 @@
|
|||
[gd_resource type="Resource" script_class="TerrainChunkDefinition" format=3 uid="uid://duotyi05ua5gp"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://ck6m4auf5epde" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
|
||||
[ext_resource type="PackedScene" uid="uid://codcyn5ta6aj" path="res://world/generation/chunks/assets/chunk_0004.glb" id="2_scene"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_definition")
|
||||
stable_id = &"chunk_0004"
|
||||
label = "pond"
|
||||
packed_scene = ExtResource("2_scene")
|
||||
primary_mesh_name = &"chunk_0004"
|
||||
selection_weight = 0.35
|
||||
tags = PackedStringArray("land", "fresh_water", "pond")
|
||||
water_inlet_edges = 1
|
||||
water_surface_size = Vector2(6.7, 7.75)
|
||||
water_surface_offset = Vector2(-0.32, -1.03)
|
||||
15
world/generation/chunks/definitions/chunk_spawn.tres
Normal file
15
world/generation/chunks/definitions/chunk_spawn.tres
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
[gd_resource type="Resource" script_class="TerrainChunkDefinition" load_steps=3 format=3]
|
||||
|
||||
[ext_resource type="Script" path="res://world/generation/terrain_chunk_definition.gd" id="1_definition"]
|
||||
[ext_resource type="PackedScene" path="res://world/generation/chunks/assets/chunk_0000.glb" id="2_scene"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_definition")
|
||||
stable_id = &"chunk_spawn"
|
||||
label = "spawn"
|
||||
packed_scene = ExtResource("2_scene")
|
||||
primary_mesh_name = &"chunk_0000"
|
||||
allowed_rotation_mask = 1
|
||||
selection_weight = 0.01
|
||||
maximum_placements = 1
|
||||
tags = PackedStringArray("land", "grass", "flat", "spawn")
|
||||
Loading…
Add table
Add a link
Reference in a new issue