fix: stabilize controller menu navigation

This commit is contained in:
Alexander Sellite 2026-08-16 19:57:38 -04:00
parent 5df8b2e7cc
commit a8be597d27
32 changed files with 910 additions and 2376 deletions

View file

@ -128,8 +128,6 @@ func reset_controller_zone() -> void:
func handle_controller_input(event: InputEvent) -> bool:
if not _active or not _interactive:
return false
if _handle_controller_scroll(event):
return true
if event.is_action_pressed("ui_cancel"):
if _controller_zone == ControllerZone.CLAIMS:
_controller_zone = ControllerZone.TABS
@ -160,37 +158,10 @@ func handle_controller_input(event: InputEvent) -> bool:
return true
return false
func _handle_controller_scroll(event: InputEvent) -> bool:
var motion := event as InputEventJoypadMotion
if motion == null or _jobs_scroll == null:
return false
var uses_right_y: bool = (
_controller_mapping_manager.event_uses_role(
event,
ControllerMappingManager.ROLE_RIGHT_STICK_Y,
)
if _controller_mapping_manager != null
else motion.axis == JOY_AXIS_RIGHT_Y
)
if not uses_right_y:
return false
return true
func _process(delta: float) -> void:
func _process(_delta: float) -> void:
if _active and _jobs != null:
_refresh_label.text = _daily_refresh_text()
_refresh_forecast(false)
var right_y: float = (
_controller_mapping_manager.get_role_axis(
ControllerMappingManager.ROLE_RIGHT_STICK_Y
)
if _controller_mapping_manager != null
else Input.get_joy_axis(0, JOY_AXIS_RIGHT_Y)
)
if _jobs_scroll != null and absf(right_y) >= 0.18:
_jobs_scroll.scroll_vertical += roundi(right_y * 320.0 * delta)
func _build_laptop() -> void: