forked from woofmeow/straywild
test: align validation with current systems
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4 changed files with 23 additions and 12 deletions
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@ -225,14 +225,13 @@ func _run() -> void:
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chat_ui.refocus_gameplay()
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chat_ui.open_chat()
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assert(chat_ui.is_open())
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typed_chat_entry.text = "/not-a-real-command"
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typed_chat_entry.text = "validation message"
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chat_ui.call("_send")
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assert(not chat_ui.is_open())
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assert(not typed_chat_entry.has_focus())
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assert(not bool(chat_ui.get("_input_lock_applied")))
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assert(chat_status.visible)
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assert(chat_status.text == "Unknown command: /not-a-real-command")
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chat_ui.call("_set_status", "")
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assert(not chat_status.visible)
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assert(chat_status.text.is_empty())
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var quick_menu := game_ui.get_node(
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"%QuickRadialMenu"
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) as QuickRadialMenu
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