fix: preserve PortMaster controller mappings through Weston

This commit is contained in:
Alexander Sellite 2026-08-16 10:38:24 -04:00
parent 4cffe47ba3
commit 364e7dc282
4 changed files with 57 additions and 20 deletions

View file

@ -29,7 +29,9 @@ fi
CONFDIR="$GAMEDIR/conf"
GAME_EXECUTABLE="$GAMEDIR/NETfishing.aarch64"
GAME_LAUNCHER="$GAMEDIR/launch-netfishing.sh"
GPTOKEYB_CONFIG="$GAMEDIR/netfishing.gptk"
CONTROLLER_MAPPING_FILE="$CONFDIR/cache/controller_mapping.txt"
WESTON_DIR="/tmp/netfishing-weston"
WESTON_RUNTIME="weston_pkg_0.2"
HARBOURMASTER="$controlfolder/harbourmaster"
@ -76,6 +78,7 @@ elif [ -n "$sdl_controllerconfig" ]; then
else
netfishing_controllerconfig="$GODOT_MUOS_MAPPING"
fi
printf '%s\n' "$netfishing_controllerconfig" > "$CONTROLLER_MAPPING_FILE"
NETFISHING_GODOT_OPTIONS=()
NETFISHING_GAME_ENVIRONMENT=()
@ -125,15 +128,15 @@ esac
$GPTOKEYB "NETfishing.aarch64" -c "$GPTOKEYB_CONFIG" &
pm_platform_helper "$GAME_EXECUTABLE"
$ESUDO env \
CRUSTY_RESOLUTION="${DISPLAY_WIDTH}x${DISPLAY_HEIGHT}" \
SDL_GAMECONTROLLERCONFIG="$netfishing_controllerconfig" \
$ESUDO env CRUSTY_RESOLUTION="${DISPLAY_WIDTH}x${DISPLAY_HEIGHT}" \
"$WESTON_DIR/westonwrap.sh" headless noop kiosk crusty_x11egl \
XDG_DATA_HOME="$CONFDIR/data" \
XDG_CONFIG_HOME="$CONFDIR/config" \
XDG_CACHE_HOME="$CONFDIR/cache" \
GODOT_SILENCE_ROOT_WARNING=1 \
"${NETFISHING_GAME_ENVIRONMENT[@]}" \
"$GAME_LAUNCHER" \
"$CONTROLLER_MAPPING_FILE" \
"$GAME_EXECUTABLE" \
"${NETFISHING_GODOT_OPTIONS[@]}" \
--resolution "${DISPLAY_WIDTH}x${DISPLAY_HEIGHT}" \

View file

@ -0,0 +1,23 @@
#!/bin/bash
if [[ $# -lt 2 ]]; then
echo "Usage: $0 <controller-mapping-file> <game-command> [arguments...]" >&2
exit 2
fi
CONTROLLER_MAPPING_FILE="$1"
shift
if [[ ! -r "$CONTROLLER_MAPPING_FILE" ]]; then
echo "Controller mapping file is not readable: $CONTROLLER_MAPPING_FILE" >&2
exit 1
fi
SDL_GAMECONTROLLERCONFIG="$(<"$CONTROLLER_MAPPING_FILE")"
if [[ "$SDL_GAMECONTROLLERCONFIG" != *,*,* ]]; then
echo "Controller mapping file is malformed: $CONTROLLER_MAPPING_FILE" >&2
exit 1
fi
export SDL_GAMECONTROLLERCONFIG
exec "$@"