forked from woofmeow/straywild
Expand generated terrain with biome-driven props
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103 changed files with 5427 additions and 351 deletions
18
world/generation/props/definitions/prop_pine.tres
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18
world/generation/props/definitions/prop_pine.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_pine.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_pine"
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label = "pine"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"grass_tree"
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required_chunk_tags = PackedStringArray("grass")
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selection_weight = 0.7
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minimum_spawn_chunk_distance = 2
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clearance_radius = 1.55
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collision_radius = 0.5
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collision_height = 4.0
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gatherable_anchor_height = 2.15
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