forked from woofmeow/straywild
Expand generated terrain with biome-driven props
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e8888ed05a
commit
1e24fb0bfc
103 changed files with 5427 additions and 351 deletions
11
world/generation/props/definitions/prop_bridge.tres
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11
world/generation/props/definitions/prop_bridge.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_bridge.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_bridge"
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label = "small bridge"
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packed_scene = ExtResource("2_scene")
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clearance_radius = 3.75
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11
world/generation/props/definitions/prop_dock.tres
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world/generation/props/definitions/prop_dock.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_dock.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_dock"
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label = "dock"
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packed_scene = ExtResource("2_scene")
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clearance_radius = 6.0
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17
world/generation/props/definitions/prop_log.tres
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17
world/generation/props/definitions/prop_log.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_log.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_log"
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label = "decorative log"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"grass_detail"
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required_chunk_tags = PackedStringArray("grass")
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selection_weight = 1.0
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minimum_spawn_chunk_distance = 2
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clearance_radius = 2.8
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collision_box_size = Vector3(1.1, 0.9, 5.0)
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collision_offset = Vector3(0, 0.45, 0)
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11
world/generation/props/definitions/prop_log_post_1.tres
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11
world/generation/props/definitions/prop_log_post_1.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_log_post_1.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_log_post_1"
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label = "large decorative post"
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packed_scene = ExtResource("2_scene")
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clearance_radius = 0.5
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11
world/generation/props/definitions/prop_log_post_2.tres
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11
world/generation/props/definitions/prop_log_post_2.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_log_post_2.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_log_post_2"
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label = "small decorative post"
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packed_scene = ExtResource("2_scene")
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clearance_radius = 0.35
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18
world/generation/props/definitions/prop_mushroom.tres
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world/generation/props/definitions/prop_mushroom.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_mushroom.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_mushroom"
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label = "mushrooms"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"grass_detail"
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required_chunk_tags = PackedStringArray("grass")
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selection_weight = 2.0
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minimum_spawn_chunk_distance = 1
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preferred_nearby_prop_groups = PackedStringArray("grass_tree")
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preferred_nearby_radius = 12.0
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nearby_preference_weight_multiplier = 3.0
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clearance_radius = 0.8
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16
world/generation/props/definitions/prop_palm.tres
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world/generation/props/definitions/prop_palm.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_palm.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_palm"
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label = "palm"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"sand_tree"
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required_chunk_tags = PackedStringArray("sand")
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minimum_spawn_chunk_distance = 2
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clearance_radius = 2.0
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collision_radius = 0.4
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collision_height = 6.0
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18
world/generation/props/definitions/prop_pine.tres
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world/generation/props/definitions/prop_pine.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_pine.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_pine"
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label = "pine"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"grass_tree"
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required_chunk_tags = PackedStringArray("grass")
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selection_weight = 0.7
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minimum_spawn_chunk_distance = 2
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clearance_radius = 1.55
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collision_radius = 0.5
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collision_height = 4.0
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gatherable_anchor_height = 2.15
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11
world/generation/props/definitions/prop_timber_1.tres
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11
world/generation/props/definitions/prop_timber_1.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_timber_1.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_timber_1"
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label = "large path timber"
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packed_scene = ExtResource("2_scene")
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clearance_radius = 2.5
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11
world/generation/props/definitions/prop_timber_2.tres
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11
world/generation/props/definitions/prop_timber_2.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_timber_2.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_timber_2"
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label = "small path timber"
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packed_scene = ExtResource("2_scene")
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clearance_radius = 2.5
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17
world/generation/props/definitions/prop_tree_1.tres
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world/generation/props/definitions/prop_tree_1.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_tree_1.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_tree_1"
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label = "small tree"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"grass_tree"
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required_chunk_tags = PackedStringArray("grass")
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minimum_spawn_chunk_distance = 2
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clearance_radius = 1.3
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collision_radius = 0.4
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collision_height = 3.2
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gatherable_anchor_height = 2.15
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17
world/generation/props/definitions/prop_tree_2.tres
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world/generation/props/definitions/prop_tree_2.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_tree_2.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_tree_2"
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label = "medium tree"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"grass_tree"
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required_chunk_tags = PackedStringArray("grass")
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minimum_spawn_chunk_distance = 2
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clearance_radius = 1.5
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collision_radius = 0.5
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collision_height = 3.8
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gatherable_anchor_height = 2.15
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17
world/generation/props/definitions/prop_tree_3.tres
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world/generation/props/definitions/prop_tree_3.tres
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[gd_resource type="Resource" script_class="TerrainPropDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://world/generation/terrain_prop_definition.gd" id="1_definition"]
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[ext_resource type="PackedScene" path="res://world/generation/props/assets/prop_tree_3.glb" id="2_scene"]
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[resource]
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script = ExtResource("1_definition")
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stable_id = &"prop_tree_3"
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label = "large tree"
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packed_scene = ExtResource("2_scene")
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procedural_group = &"grass_tree"
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required_chunk_tags = PackedStringArray("grass")
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minimum_spawn_chunk_distance = 2
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clearance_radius = 1.8
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collision_radius = 0.55
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collision_height = 4.2
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gatherable_anchor_height = 2.15
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