forked from woofmeow/straywild
Expand generated terrain with biome-driven props
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103 changed files with 5427 additions and 351 deletions
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@ -10,7 +10,9 @@ label = "stream"
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packed_scene = ExtResource("2_scene")
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primary_mesh_name = &"chunk_0003"
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selection_weight = 0.6
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tags = PackedStringArray("land", "fresh_water", "river", "flowing")
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tags = PackedStringArray("land", "walkable", "fresh_water", "river", "flowing")
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allowed_neighbor_tags = PackedStringArray("grass")
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preferred_neighbor_tags = PackedStringArray("grass")
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water_inlet_edges = 1
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water_outlet_edges = 4
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water_surface_size = Vector2(2.1, 10)
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