straywild/ui/components/locked_content_presentation.gd

68 lines
1.9 KiB
GDScript3
Raw Normal View History

class_name LockedContentPresentation
extends RefCounted
const UtilityPageStyleType = preload("res://ui/utility_page_style.gd")
const ICON: Texture2D = preload("res://ui/icons/pictograms/lock_light.png")
const LARGE_ICON_SIZE: float = 24.0
const COMPACT_ICON_SIZE: float = 18.0
const LARGE_PRESENTATION_THRESHOLD: float = 70.0
const ICON_ALPHA: float = 0.18
const BACKGROUND_ALPHA: float = 0.38
static func icon_size_for(presentation_size: Vector2) -> Vector2:
var edge: float = (
LARGE_ICON_SIZE
if minf(presentation_size.x, presentation_size.y)
>= LARGE_PRESENTATION_THRESHOLD
else COMPACT_ICON_SIZE
)
return Vector2(edge, edge)
static func icon_modulate(alpha: float = ICON_ALPHA) -> Color:
return Color(UtilityPageStyleType.OCEAN_DISABLED, alpha)
static func disabled_background_color() -> Color:
return Color(UtilityPageStyleType.OCEAN_FIELD, BACKGROUND_ALPHA)
static func make_icon_texture(
icon_size: int = int(COMPACT_ICON_SIZE),
canvas_size: int = icon_size,
) -> Texture2D:
var source_image: Image = ICON.get_image()
if source_image == null or source_image.is_empty():
return ICON
var image := source_image.duplicate() as Image
if image.is_compressed() and image.decompress() != OK:
return ICON
image.convert(Image.FORMAT_RGBA8)
image.resize(
icon_size,
icon_size,
Image.INTERPOLATE_NEAREST,
)
if canvas_size > icon_size:
var canvas := Image.create(
canvas_size,
canvas_size,
false,
Image.FORMAT_RGBA8,
)
canvas.fill(Color.TRANSPARENT)
var inset := Vector2i.ONE * ((canvas_size - icon_size) / 2)
canvas.blend_rect(
image,
Rect2i(Vector2i.ZERO, Vector2i(icon_size, icon_size)),
inset,
)
image = canvas
var texture := ImageTexture.create_from_image(image)
texture.set_meta(&"locked_content_icon", true)
texture.set_meta(&"locked_content_icon_size", icon_size)
texture.set_meta(&"locked_content_canvas_size", canvas_size)
return texture